Files
back_cantanBuilding/Assets/Scripts/UI/Shop/GiftPopupItem.cs
2026-05-26 16:15:54 +08:00

145 lines
4.8 KiB
C#

using asap.core;
using cfg;
using DG.Tweening;
using game;
using GameCore;
using System;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class GiftPopupItem : MonoBehaviour
{
Tables _tables;
Transform rewardRoot;
List<RewardItemNew> items = new List<RewardItemNew>();
public List<ItemData> itemData;
public Pack pack;
public IAPItemList iAPItemList;
public int dataIndex;
Button btn_buy;
TMP_Text text_buy;
GameObject done;
GameObject arrow;
Action OnBuySuccess;
GameObject lockGo;
RectTransform rectTransform;
int isDone;
GameObject bg1;
GameObject bg2;
GameObject light1;
GameObject light2;
private void Awake()
{
rewardRoot = transform.Find("reward");
int count = rewardRoot.childCount;
for (int i = 0; i < count; i++)
{
items.Add(rewardRoot.GetChild(i).GetComponent<RewardItemNew>());
}
btn_buy = transform.Find("btn_buy/btn_green").GetComponent<Button>();
text_buy = transform.Find("btn_buy/btn_green/Ani_Container/p_text").GetComponent<TMP_Text>();
done = transform.Find("done").gameObject;
arrow = transform.Find("arrow").gameObject;
lockGo = transform.Find("btn_buy/btn_green/lock").gameObject;
rectTransform = GetComponent<RectTransform>();
_tables = GContext.container.Resolve<Tables>();
bg1 = transform.Find("bg1").gameObject;
bg2 = transform.Find("bg2").gameObject;
light1 = transform.Find("light1").gameObject;
light2 = transform.Find("light2").gameObject;
}
private void Start()
{
btn_buy.onClick.AddListener(OnBuy);
}
public void SetData(Action action, int packId, int isDone, int dataIndex, int index)
{
this.dataIndex = dataIndex;
arrow.SetActive(index > 0);
done.SetActive(isDone == 0);
btn_buy.gameObject.SetActive(isDone != 0);
this.isDone = isDone;
lockGo.SetActive(isDone == 2);
pack = _tables.TbPack.GetOrDefault(packId);
iAPItemList = _tables.TbIAPItemList.GetOrDefault(pack.IAPID);
itemData = GContext.container.Resolve<PlayerItemData>().GetItemDataByDropId(pack.DropID);
int itemCount = itemData.Count;
for (int i = 0; i < items.Count; i++)
{
items[i].gameObject.SetActive(i < itemCount);
if (i < itemCount)
{
items[i].SetData(itemData[i]);
items[i].SetReceived(isDone == 0);
}
}
SKUDetailDataEvent sKUDetailDataEvent = new SKUDetailDataEvent(iAPItemList);
GContext.Publish(sKUDetailDataEvent);
text_buy.text = sKUDetailDataEvent.price;
this.OnBuySuccess = action;
bool isOne = dataIndex % 2 == 0;
bg1.SetActive(isOne && isDone != 1);
bg2.SetActive(!isOne && isDone != 1);
light1.SetActive(isOne && isDone == 1);
light2.SetActive(!isOne && isDone == 1);
}
public void SetReceived()
{
int itemCount = itemData.Count;
for (int i = 0; i < itemCount; i++)
{
items[i].SetReceived(true);
}
}
public void PlayMove(int index)
{
rectTransform.DOKill();
rectTransform.anchoredPosition = Vector3.down * rectTransform.rect.height;
rectTransform.DOAnchorPosY(0, 0.5f).SetEase(Ease.Linear);
//await Awaiters.Seconds(0.5f);
//if (index == 0)
//{
// arrow.SetActive(false);
//}
}
async void OnBuy()
{
if (isDone == 0)
{
return;
}
if (isDone == 2)
{
ToastPanel.Show(LocalizationMgr.GetText("UI_ToastPanel_30"));
}
if (GContext.container.Resolve<PlayerShopData>().ChainPackData.index == dataIndex)
{
btn_buy.onClick.RemoveAllListeners();
if (iAPItemList == null)
{
GContext.Publish(new ShowData(itemData, RewardType.Normal));
GContext.container.Resolve<PlayerItemData>().AddItem(itemData);
GContext.Publish(new ShowData());
GContext.container.Resolve<PlayerShopData>().AddOpenChainGifIndex();
OnBuySuccess?.Invoke();
}
else
{
ShopBuyTypeData shopBuyTypeData = new ShopBuyTypeData();
shopBuyTypeData.type = ShopBuyType.EventPack;
shopBuyTypeData.ID = GContext.container.Resolve<PlayerShopData>().ChainPackData.ID;
bool Result = await GContext.container.Resolve<PlayerShopData>().OnBuy(pack.DropID, shopBuyTypeData, iAPItemList, itemData, RewardType.Normal);
if (Result)
{
OnBuySuccess?.Invoke();
}
}
btn_buy.onClick.AddListener(OnBuy);
}
}
}