41 lines
901 B
C#
41 lines
901 B
C#
using System;
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using asap.core;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.UI;
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namespace game
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{
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public class HomeBtnHexMap : MonoBehaviour
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{
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private Button _btnEnter;
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private void Awake()
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{
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_btnEnter = transform.GetComponent<Button>();
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}
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void Start()
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{
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_btnEnter.onClick.AddListener(OnBtnEnter);
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}
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private void OnBtnEnter()
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{
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Log("OnBtnEnter");
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// 进入游戏场景
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StartEnter();
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}
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private void StartEnter()
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{
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var fcm = GContext.container.Resolve<FishingChallengeManager>();
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fcm.InitHexMap();
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}
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private static void Log(object message)
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{
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Debug.Log($"<color=orange>HomeBtnHexMap => {message} </color>");
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}
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}
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} |