Files
2026-05-26 16:15:54 +08:00

30 lines
567 B
C#

using GameCore;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class target_reward_bar : MonoBehaviour
{
public Image bar;
public List<BarItemTips> barItemTips = new List<BarItemTips>();
public virtual void SetReceived1(bool received)
{
}
public virtual void SetReceived2(bool received)
{
}
public virtual void SetReward(List<ItemData> datas1, List<ItemData> datas2)
{
}
public void OnClickReward(int index)
{
barItemTips[index].gameObject.SetActive(true);
}
}