Files
2026-05-26 16:15:54 +08:00

14 lines
312 B
C#

using TMPro;
using UnityEngine;
public class PiercingInfo : MonoBehaviour
{
public GameObject[] fxInfo;
public TMP_Text[] textBlood;
public void Show(int index)
{
fxInfo[0].SetActive(false);
for (int i = 0; i < fxInfo.Length; i++) { fxInfo[i].SetActive(i == index); }
}
}