19 lines
374 B
C#
19 lines
374 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FishingBoxFxHider : MonoBehaviour
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{
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private GameObject _fx;
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private void Awake()
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{
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char s = gameObject.name[^1];
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_fx = transform.Find($"fx_fishingbox_open_0{s}").gameObject;
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}
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private void OnEnable()
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{
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_fx.SetActive(false);
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}
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}
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