Files
2026-05-26 16:15:54 +08:00

20 lines
453 B
C#

using cfg;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace game
{
public class WashingGameUnload : WashingGameRemove
{
#region
public override void InitGame(string name)
{
base.InitGame(name);
this.m_GameType = EventWashingOperation.Removing;
this.m_Status = EventWashingActionStatus.Invalid;
}
#endregion
}
}