Files
2026-05-26 16:15:54 +08:00

20 lines
387 B
C#

using cfg;
using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace game
{
public class ToolWaterGun : ToolForResponsiveCleaner
{
#region
public override void InitTool()
{
base.InitTool();
m_Type = EventWashingTool.WaterSprayer;
}
#endregion
}
}