Files
2026-05-26 16:15:54 +08:00

18 lines
351 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace game
{
public class StuffUnload : LongPressStuffBase
{
#region
public override void InitStuff()
{
base.InitStuff();
m_Type = EventWashingStuffType.Unload;
}
#endregion
}
}