18 lines
351 B
C#
18 lines
351 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace game
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{
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public class StuffUnload : LongPressStuffBase
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{
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#region 生命周期
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public override void InitStuff()
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{
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base.InitStuff();
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m_Type = EventWashingStuffType.Unload;
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}
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#endregion
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}
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}
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