28 lines
612 B
C#
28 lines
612 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Calculate : MonoBehaviour
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{
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public float Height = 1;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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// 按下tab键,计算掉落用时
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if (Input.GetKey(KeyCode.Tab))
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{
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float g = Mathf.Abs(Physics2D.gravity.y);
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float t2 = 2 * Height / g;
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float t = Mathf.Sqrt(t2);
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Debug.Log("从高度 " + Height + " 米掉落,耗时 " + t + "s");
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}
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}
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}
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