Files
2026-05-26 16:15:54 +08:00

23 lines
304 B
C#

using System.Collections;
using UnityEngine;
public class EventLuckyNPCBase : MonoBehaviour
{
public virtual void PlayIdle()
{
}
public virtual void PlayStart()
{
}
public virtual void PlayCelebrate01()
{
}
public virtual void PlayCelebrate02()
{
}
}