Files
2026-05-26 16:15:54 +08:00

42 lines
824 B
C#

using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class EventLuckyCardItemBase : MonoBehaviour, IEventLuckyCardItem
{
public int index { get; set; }
public Action<int> OnClickCard { get; set; }
public virtual void ViewReward(CardRewardShowData showData)
{
// Implement view reward logic
}
public virtual void OpenReward(CardRewardShowData showData)
{
// Implement open reward logic
}
public virtual void PlayWishprize(bool value)
{
// Implement play wish prize logic
}
public virtual void PlayReward()
{
// Implement play reward logic
}
public virtual void PlayBack()
{
// Implement play back logic
}
public Vector3 GetPosition()
{
return transform.position;
}
}