Files
back_cantanBuilding/Assets/Scripts/EventCan/EventCanEntranceBtn.cs
2026-05-26 16:15:54 +08:00

90 lines
3.1 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
using asap.core;
using UniRx;
using System;
using System.Collections.Generic;
using game;
using GameCore;
public class EventCanEntranceBtn : EventButtonResource
{
[SerializeField] private Image icon;
[SerializeField] private TMP_Text textTimer;
[SerializeField] private Button button;
private ILoadResourceService _loadResourceService;
private EventCanEntranceBtnData _btnData;
private const string EntranceRedPointKey = "eventcan.enter";
private void Awake()
{
if (GContext.container.Resolve<EventCanTableContext>() == null)
{
gameObject.SetActive(false);
return;
}
var chainPackData = GContext.container.Resolve<EventCanChainPackData>();
_btnData = GContext.container.Resolve<EventCanTableContext>().GetEntranceBtnData();
if (_btnData == null || !_btnData.IsActive)
{
gameObject.SetActive(false);
return;
}
UpdateTimer();
Observable.Interval(TimeSpan.FromSeconds(1f)).Subscribe(UpdateTimer).AddTo(this);
RedPointManager.Instance.SetRedPointState(EntranceRedPointKey,
GContext.container.Resolve<EventCanModel>().TicketCount >= _btnData.RedPointTicketThreshold
|| chainPackData.DoNeedPackRedPoint);
CheckResource(new List<string>() { UITypes.EventCanPanel.Path, EventCanAct.ActAddressable, _btnData.BtnIconUrl });
}
private void Start()
{
button.onClick.AddListener(EnterActAsync);
_loadResourceService = GContext.container.Resolve<ILoadResourceService>();
}
private async void EnterActAsync()
{
try
{
bool isReady = await _loadResourceService.Loads(
new List<string>() { UITypes.EventCanPanel.Path, EventCanAct.ActAddressable });
if (isReady)
{
// Debug.Log($"<color=#22a6f2>[EventCan] Download Ready!</color>");
GContext.Publish(new UnloadActToNextAct { actId = EventCanAct.ActAddressable, TransitionPanel = UITypes.CloudTransitionPanel });
}
else
{
// Debug.Log($"<color=#22a6f2>[EventCan] Download Not Ready!</color>");
var panel = await UIManager.Instance.ShowUI(UITypes.CloudTransitionPanel);
panel.GetComponent<CloudTransitionPanel>()
.SetBtn(true, () => GContext.Publish(new UnloadActToNextAct(EventCanAct.ActAddressable)));
}
}
catch (Exception e)
{
Debug.Log($"<color=#22a6f2>[EventCan] EnterActError: {e.Message}\n{e.StackTrace}</color>");
throw;
}
}
private void UpdateTimer(long _ = 0L)
{
textTimer.text = ConvertTools.ConvertTime2(_btnData.RemainingTime);
if (!_btnData.IsActive)
Destroy(gameObject);
}
protected override void OnLoadEventResource()
{
if (_btnData.IsActive)
{
GContext.container.Resolve<IUIService>().SetImageSprite(icon, _btnData.BtnIconUrl);
gameObject.SetActive(true);
}
}
}