14 lines
261 B
C#
14 lines
261 B
C#
using TMPro;
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using UnityEngine;
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public class EventBingoPosTracker : MonoBehaviour
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{
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[SerializeField] private TMP_Text text;
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// Update is called once per frame
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void Update()
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{
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text.text = transform.position.ToString();
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}
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}
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