194 lines
6.5 KiB
C#
194 lines
6.5 KiB
C#
using asap.core;
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using cfg;
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using DG.Tweening;
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using GameCore;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class EventFishingDuelReportRewardPanel : MonoBehaviour
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{
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protected FishingDuelManager FDM;
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public FishStatisticsPlayerInfo playerInfo;
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public GameObject fishInfoPrefab;
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public Transform fishInfoParent;
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protected List<DuelFishInfo> duelFishInfos = new List<DuelFishInfo>();
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Tables tables;
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IUIService uiService;
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public GameObject text_winner;
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public GameObject text_loser;
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public Animation myself;
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public Animation enemy;
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public TMP_Text text_info;
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public GameObject tap_to_skip;
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public Button btn_confrim;
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/*
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* 第一个对局栏目组件延迟播放时间:CardInfoShowDelay = 0.25s
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后续对局栏目组件的出现间隔时间:CardInfoShowInterval = 0.2s
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*/
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public float CardInfoShowDelay = 0.25f;
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public float CardInfoShowInterval = 0.2f;
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private void Awake()
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{
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tables = GContext.container.Resolve<Tables>();
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uiService = GContext.container.Resolve<IUIService>();
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FDM = GContext.container.Resolve<FishingDuelManager>();
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fishInfoPrefab.SetActive(false);
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SetFish();
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playerInfo.SetData(FDM);
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}
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private void Start()
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{
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bool isWin = FDM.SelfModel.CurrentPTS > FDM.EnemyModel.CurrentPTS;
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tap_to_skip.SetActive(false);
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text_winner.SetActive(isWin);
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text_loser.SetActive(!isWin);
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PlayShow();
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}
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void SetFish()
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{
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List<int> fishItemIDs = FDM.FishItemIDs;
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if (fishItemIDs == null || fishItemIDs.Count == 0)
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{
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return;
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}
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Item item = null;
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for (int i = 0; i < fishItemIDs.Count; i++)
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{
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GameObject gameObject = Instantiate(fishInfoPrefab, fishInfoParent);
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DuelFishInfo duelFishInfo = gameObject.GetComponent<DuelFishInfo>();
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item = tables.TbItem[fishItemIDs[i]];
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PlayerFishData.SetFishIcon(duelFishInfo.icon_fish,item);//鱼头像
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uiService.SetImageSprite(duelFishInfo.icon_fish_tag, $"icon_fish_rate_tag_{item.Quality}");
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duelFishInfos.Add(duelFishInfo);
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duelFishInfo.gameObject.SetActive(true);
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}
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}
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void PlayShow()
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{
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var fishInfos = FDM.SelfModel.GetShowDatas();
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int myDataCount = fishInfos.Count;
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var enemyInfos = FDM.EnemyModel.GetShowDatas();
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int enemyDataCount = enemyInfos.Count;
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DuelFishingData myData;
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DuelFishingData enemyData;
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for (int i = 0; i < duelFishInfos.Count; i++)
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{
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enemyData = null;
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myData = null;
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if (i < myDataCount && fishInfos[i].isWin)
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{
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myData = fishInfos[i];
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}
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if (i < enemyDataCount && enemyInfos[i].isWin)
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{
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enemyData = enemyInfos[i];
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}
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if (myData != null)
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{
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bool isHigh = enemyData == null || myData.point >= enemyData.point;
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duelFishInfos[i].text_num_score.SetValue(myData.point.ToString(), isHigh);
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float addMy = (1 + myData.fishCardAdd) * (1 + myData.fishRodAdd) - 1;
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duelFishInfos[i].text_num_score.SetAddValue(addMy, isHigh);
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}
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else
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{
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duelFishInfos[i].text_num_score.SetValue("0", false);
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duelFishInfos[i].text_num_score.SetAddValue(-1, false);
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}
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if (enemyData != null)
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{
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bool isHigh = myData == null || enemyData.point >= myData.point;
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duelFishInfos[i].text_num_enermy_score.SetValue(enemyData.point.ToString(), isHigh);
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float addEnemy = (1 + enemyData.fishCardAdd) * (1 + enemyData.fishRodAdd) - 1;
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duelFishInfos[i].text_num_enermy_score.SetAddValue(addEnemy, isHigh);
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}
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else
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{
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duelFishInfos[i].text_num_enermy_score.SetValue("0", false);
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duelFishInfos[i].text_num_enermy_score.SetAddValue(-1, false);
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}
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duelFishInfos[i].root.SetActive(false);
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duelFishInfos[i].gameObject.SetActive(true);
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}
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StartCoroutine(ShowFish());
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}
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IEnumerator ShowFish()
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{
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playerInfo.SetNumShow(FDM.SelfModel.CurrentPTS >= FDM.EnemyModel.CurrentPTS);
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var fishInfos = FDM.SelfModel.GetShowDatas();
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int myDataCount = fishInfos.Count;
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var enemyInfos = FDM.EnemyModel.GetShowDatas();
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int enemyDataCount = enemyInfos.Count;
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DuelFishingData myData;
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DuelFishingData enemyData;
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yield return new WaitForSeconds(CardInfoShowDelay);
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int selfCurrentPTS = 0;
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int enemyCurrentPTS = 0;
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for (int i = 0; i < duelFishInfos.Count; i++)
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{
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enemyData = null;
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myData = null;
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if (i < myDataCount && fishInfos[i].isWin)
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{
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myData = fishInfos[i];
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}
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if (i < enemyDataCount && enemyInfos[i].isWin)
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{
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enemyData = enemyInfos[i];
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}
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if (myData != null)
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{
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selfCurrentPTS += myData.point;
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myself.Play();
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}
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if (enemyData != null)
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{
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enemyCurrentPTS += enemyData.point;
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enemy.Play();
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}
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playerInfo.SetNum(selfCurrentPTS, enemyCurrentPTS, CardInfoShowInterval);
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duelFishInfos[i].root.SetActive(true);
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yield return new WaitForSeconds(CardInfoShowInterval);
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}
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tap_to_skip.SetActive(true);
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StartCoroutine(Close());
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btn_confrim.onClick.AddListener(Join);
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}
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IEnumerator Close()
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{
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int allTime = 5;
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while (allTime > 0)
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{
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text_info.text = LocalizationMgr.GetFormatTextValue("UI_EventFishingDuelPanel_61", allTime);
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yield return new WaitForSeconds(1);
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UIManager.Instance.DestroyUI(UITypes.FishingDuelRewardPanel);
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allTime--;
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}
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text_info.text = LocalizationMgr.GetFormatTextValue("UI_EventFishingDuelPanel_61", 0);
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Join();
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}
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async void Join()
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{
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StopAllCoroutines();
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await UIManager.Instance.ShowUI(UITypes.EventFishingDuelRewardPanel);
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UIManager.Instance.DestroyUI(UITypes.EventFishingDuelReportRewardPanel);
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UIManager.Instance.DestroyUI(UITypes.FishingDuelRewardPanel);
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}
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}
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