using asap.core; using game; using System; using UnityEngine; using UnityEngine.UI; using UniRx; using TMPro; using GameCore; public class AdvertButton : MonoBehaviour { public Button advBtn; public Button adticketBtn; public TMP_Text adticket_text; public Button advBtnGray; public Button adticketBtnGray; public TMP_Text adticket_text_gray; private IDisposable ads; private AdvertPopupType curOpenAdType = AdvertPopupType.None; private Action OnBuySuccess; private IDisposable disposable; int quantityRequired = 1; bool isGray = false; //private void Awake() //{ // advBtn = transform.Find("btn_green1").GetComponent