using cfg; using System.Collections.Generic; public class AreaMM { public AreaMM(AreaMmt area) { ID = area.ID; TimelineID = area.TimelineID; StepCount = area.StepCount; BuildingPrefeb = area.BuildingPrefeb; TimelinePlaytime = area.TimelinePlaytime; Name_l10n_key = area.Name_l10n_key; NameIndex_l10n_key = area.NameIndex_l10n_key; Icon = area.Icon; Reward = area.Reward; StepList = area.StepList; PhotoSwitch = area.PhotoSwitch; TurnOffFreeLook = area.TurnOffFreeLook; TurnOffTimeScale = area.TurnOffTimeScale; } public AreaMM(ConstructionArea area) { ID = area.ID; TimelineID = area.TimelineID; StepCount = area.StepCount; BuildingPrefeb = area.BuildingPrefeb; TimelinePlaytime = area.TimelinePlaytime; Name_l10n_key = area.Name_l10n_key; NameIndex_l10n_key = area.NameIndex_l10n_key; Icon = area.Icon; Reward = area.Reward; StepList = area.StepList; TurnOffFreeLook = area.TurnOffFreeLook; TurnOffTimeScale = area.TurnOffTimeScale; } public int ID { get; private set; } /// /// Building脚本中的序号,从0开始 /// public int TimelineID { get; private set; } public int StepCount { get; private set; } public string BuildingPrefeb { get; private set; } /// /// 不同prefeb转换的时候,上一个timeline播放时间 /// public float TimelinePlaytime { get; private set; } public string Name_l10n_key { get; } public string NameIndex_l10n_key { get; } public string Icon { get; private set; } /// /// 对应Drop表主键 /// public int Reward { get; private set; } public System.Collections.Generic.List StepList { get; private set; } public string PhotoSwitch { get; private set; } /// /// 用于室内关闭lookfar和looknear功能
1 关闭 ///
public int TurnOffFreeLook { get; private set; } /// /// 用于室内关闭加速功能
1 关闭 ///
public int TurnOffTimeScale { get; private set; } } public class TBAreaMM { public TBAreaMM(List DataList) { _dataMap = new Dictionary(); _dataList = new List(); for (int i = 0; DataList != null && i < DataList.Count; i++) { var accountMM = new AreaMM(DataList[i]); _dataList.Add(accountMM); _dataMap.Add(accountMM.ID, accountMM); } } public TBAreaMM(List DataList) { _dataMap = new Dictionary(); _dataList = new List(); for (int i = 0; DataList != null && i < DataList.Count; i++) { var accountMM = new AreaMM(DataList[i]); _dataList.Add(accountMM); _dataMap.Add(accountMM.ID, accountMM); } } private readonly Dictionary _dataMap; private readonly List _dataList; public List DataList => _dataList; public Dictionary DataMap => _dataMap; public AreaMM GetOrDefault(int key) => _dataMap.TryGetValue(key, out var v) ? v : null; }