using GameCore; using TMPro; using UnityEngine.UI; public class ClubItem : PanelItemBase { //public GameObject bg_myself; public TMP_Text text_name; public TMP_Text text_stage; public ClubHead head; public TMP_Text text_people_num; public TMP_Text text_club_trophy; public Button btn_click; private void Awake() { //bg_myself = transform.Find("bg_myself").gameObject; text_name = transform.Find("text_name").GetComponent(); text_stage = transform.Find("text_stage").GetComponent(); head = transform.Find("btn_head").GetComponent(); text_people_num = transform.Find("info/text_people_num").GetComponent(); text_club_trophy = transform.Find("info/text_club_trophy").GetComponent(); btn_click = transform.GetComponent