using asap.core; using cfg; using game; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; public class ClubCreatePopupPanel : MonoBehaviour { public Button btn_mask; public Button btn_close; public Button btn_head; public ClubHead club_head; public TMP_InputField inputField_name; public TMP_InputField inputField_desc; public Button btn_left_type; public TMP_Text text_type; public Button btn_right_type; public Button btn_left_required; public TMP_Text text_required; public Button btn_right_required; public Button btn_create; TMP_Text text_create; public Button btn_save; public TMP_Text text_title; int typeIndex = 0; int requiredLv; ClubSettingData curGroupSettingData; string iconUrl; int ClubCreationCashCost; private void Awake() { btn_mask = transform.Find("mask").GetComponent