using asap.core; using game; using GameCore; using System; using TMPro; using UniRx; using UnityEngine; using UnityEngine.UI; public class ClubApplyPopupPanel : MonoBehaviour { public Button btn_mask; public Button btn_close; public Button btn_ignore; public Transform content; public GameObject contentPrefab; GameObject emply; bool isHas = false; private void Awake() { btn_mask = transform.Find("mask").GetComponent