using asap.core; using cfg; using GameCore; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ClubChestPopupPanel : MonoBehaviour { Button btn_close; PanelScroll scrollRect; Image bar; GameObject gradeItem; List gradeDatas = new List(); float itemHigh = 250; private void Awake() { btn_close = transform.Find("btn_close").GetComponent