using asap.core; using cfg; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; using UniRx; using System; using game; public class GiftRodSelectionPopupPanel : BasePanel { #region UI private Button _btnBuy, _btnClose, _btnSelect; private TMP_Text _textTimer, _textPrice, _textRemain; private GiftRewardAttached _rewards; #endregion #region config private Tables _tables; private RodSelectionPackData _rspd; #endregion private IAPItemList _iap; private void Awake() { #region UI _btnBuy = transform.Find("root/btn_buy/btn_green").GetComponent