using asap.core; using cfg; using DG.Tweening; using game; using GameCore; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class CommerceNoviceGiftPopupPanel : MonoBehaviour { public int rodID; public Rod rod; #region Field&&Property private RewardItemNew[] rewardItems; [SerializeField] private TMP_Text //txt_detail, txt_title, txt_buy, txt_remainder, //txt_rebate, txt_timer; [SerializeField] private Button btn_close, btn_buy; [SerializeField] private List perkList = new List(); [SerializeField] List