using asap.core; using TMPro; using UnityEngine; using UnityEngine.UI; using UniRx; using System; using GameCore; public class ShootingRangePackButton : MonoBehaviour { [SerializeField] private TMP_Text textTimer; [SerializeField] private Button btn; [SerializeField] private Image icon; private EventShootingRangeData _data; private UIType PackPanelUi => _data.IsChainPackDepleted ? UITypes.ShootingNormalPackPanel : UITypes.ShootingChainPackPanel; private void Start() { // Shutdown shooting range pack button. gameObject.SetActive(false); return; /* _data = GContext.container.Resolve(); if (_data is not { IsActive: true }) { gameObject.SetActive(false); return; } textTimer.text = ConvertTools.ConvertTime2(_data.RemainingTime); if (_data.RemainingTime.TotalSeconds <= 0) gameObject.SetActive(false); Observable.Interval(TimeSpan.FromSeconds(1.0f)).Subscribe(_ => { textTimer.text = ConvertTools.ConvertTime2(_data.RemainingTime); if (_data.RemainingTime.TotalSeconds <= 0) gameObject.SetActive(false); }).AddTo(this); RedPointManager.Instance.SetRedPointState(EventShootingRangeData.PackRedPointId, _data.DoNeedPackRedPoint); GContext.container.Resolve().SetImageSprite(icon, _data.PackIcon); btn.onClick.AddListener(OnClickOpen); */ } private async void OnClickOpen() { var res = await UIManager.Instance.ShowUILoad(PackPanelUi); if (res == null) { Debug.LogWarning($"[ShootingRange] ShootingRange Pack panel not loaded correctly."); } } // private async System.Threading.Tasks.Task LoadAssetBundle() // { // var loadResourceService = GContext.container.Resolve(); // return await loadResourceService.Load(PackPanelUi.Path); // } /* private async System.Threading.Tasks.Task EnterEventPartnerAct() { _homeCanvasGroup.blocksRaycasts = false; if (await LoadAssetBundle()) { GContext.Publish(new UnloadActToNextAct("EventPartnerAct")); } else { var panel = await UIManager.Instance.ShowUI(UITypes.CloudTransitionPanel); panel.GetComponent().SetBtn(true, () => GContext.Publish(new UnloadActToNextAct("EventPartnerAct"))); //var panel = await UIManager.Instance.ShowUI(UITypes.FishingDownLoadPopupPanel); //panel.GetComponent().SetBtn(null, () => GContext.Publish(new UnloadActToNextAct("EventPartnerAct"))); } _homeCanvasGroup.blocksRaycasts = true; } */ }