using UnityEngine; using UnityEngine.UI; using TMPro; using UniRx; using System; using GameCore; using asap.core; public class HomeBtnSelectionPack : MonoBehaviour { private TMP_Text _textTime; private SelectionPackData _selectionPackData; private Button _btn; private void Awake() { _textTime = transform.Find("text_time").GetComponent(); _btn = GetComponent