using asap.core; using cfg; using GameCore; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class SelectPicturePopupPanel : MonoBehaviour { List exhangeList = new List(); public AlbumExchangePopupPanel albumExchangePopupPanel; public Button btn_close_sub; public Button btn_close_sub1; public TMP_Text text_title;//UI_SelectPicturePopupPanel_1 PanelScroll scrollRect; float itemHigh; public GameObject pictureItem; public Toggle toggle_all; public TMP_Text text_check; public Button btn_exchange; List exchangePictureItemDatas = new List(); List exchangePictureItemGroupDatas = new List(); List pictureList; //选中卡牌 Dictionary selectPicture = new Dictionary(); private int selectIndex = -1; private float _CD = 3600; private void Awake() { btn_close_sub = transform.Find("mask").GetComponent