using cfg; using System; using UnityEngine; using UnityEngine.UI; public class ExchangePictureItem : MonoBehaviour { public GameObject selected; public Button btn_click; public Action action; public PictureAttribute pictureAttribute; public int index; bool isShow; public ExchangePictureItemData itemData; public void Awake() { pictureAttribute = transform.Find("Item").GetComponent(); btn_click = transform.Find("Item").GetComponent