using System; using System.Collections.Generic; using asap.core; using cfg; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; public class AlbumExchangePopupPanel : MonoBehaviour { public Button btn_close; public Button btn_mask; public TMP_Text text_repetitive_card; List exhangeList = new List(); List bntStates = new List(); public SelectPicturePopupPanel selectPicturePopupPanel; List rewards = new List(); private List timers = new List(); #if UNITY_EDITOR private void Reset() { Awake(); } #endif private void Awake() { btn_close = transform.Find("btn_close").GetComponent