//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class EventScratchCard : Bright.Config.BeanBase { public JSONNode json; public EventScratchCard(JSONNode _json) { { if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; } { if(!_json["Quality"].IsNumber) { throw new SerializationException(); } Quality = _json["Quality"]; } { if(!_json["Weight"].IsNumber) { throw new SerializationException(); } Weight = _json["Weight"]; } { if(!_json["DeltaLuck"].IsNumber) { throw new SerializationException(); } DeltaLuck = _json["DeltaLuck"]; } { if(!_json["LuckParameter"].IsNumber) { throw new SerializationException(); } LuckParameter = _json["LuckParameter"]; } { if(!_json["Type"].IsNumber) { throw new SerializationException(); } Type = _json["Type"]; } { if(!_json["CorePercent"].IsNumber) { throw new SerializationException(); } CorePercent = _json["CorePercent"]; } { if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; } { if(!_json["Icon2"].IsString) { throw new SerializationException(); } Icon2 = _json["Icon2"]; } { if(!_json["Card"].IsString) { throw new SerializationException(); } Card = _json["Card"]; } { if(!_json["RewardIcon"].IsString) { throw new SerializationException(); } RewardIcon = _json["RewardIcon"]; } { if(!_json["Count"].IsNumber) { throw new SerializationException(); } Count = _json["Count"]; } { if(!_json["DropReward"].IsNumber) { throw new SerializationException(); } DropReward = _json["DropReward"]; } json = _json; PostInit(); } public EventScratchCard(int ID, int Quality, float Weight, float DeltaLuck, float LuckParameter, int Type, float CorePercent, string Icon, string Icon2, string Card, string RewardIcon, int Count, int DropReward ) { this.ID = ID; this.Quality = Quality; this.Weight = Weight; this.DeltaLuck = DeltaLuck; this.LuckParameter = LuckParameter; this.Type = Type; this.CorePercent = CorePercent; this.Icon = Icon; this.Icon2 = Icon2; this.Card = Card; this.RewardIcon = RewardIcon; this.Count = Count; this.DropReward = DropReward; PostInit(); } public static EventScratchCard DeserializeEventScratchCard(JSONNode _json) { return new EventScratchCard(_json); } public int ID { get; private set; } public int Quality { get; private set; } public float Weight { get; private set; } public float DeltaLuck { get; private set; } public float LuckParameter { get; private set; } /// /// 会影响播放的动画
1:普通
2:大奖
9:空牌 ///
public int Type { get; private set; } public float CorePercent { get; private set; } public string Icon { get; private set; } public string Icon2 { get; private set; } /// /// 刮开以后的卡 /// public string Card { get; private set; } /// /// 奖励结算界面的图标 /// public string RewardIcon { get; private set; } /// /// 收集这么多获得奖励 /// public int Count { get; private set; } /// /// 读Drop表 /// public int DropReward { get; private set; } public const int __ID__ = 355748432; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "ID:" + ID + "," + "Quality:" + Quality + "," + "Weight:" + Weight + "," + "DeltaLuck:" + DeltaLuck + "," + "LuckParameter:" + LuckParameter + "," + "Type:" + Type + "," + "CorePercent:" + CorePercent + "," + "Icon:" + Icon + "," + "Icon2:" + Icon2 + "," + "Card:" + Card + "," + "RewardIcon:" + RewardIcon + "," + "Count:" + Count + "," + "DropReward:" + DropReward + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }