//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class EventOfferChainsChestMain : Bright.Config.BeanBase { public JSONNode json; public EventOfferChainsChestMain(JSONNode _json) { { if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; } { if(!_json["UIPanel"].IsString) { throw new SerializationException(); } UIPanel = _json["UIPanel"]; } { if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; } { if(!_json["ChestOpenPrefab"].IsString) { throw new SerializationException(); } ChestOpenPrefab = _json["ChestOpenPrefab"]; } { if(!_json["ChestReward"].IsNumber) { throw new SerializationException(); } ChestReward = _json["ChestReward"]; } { var __json0 = _json["IapList"]; if(!__json0.IsArray) { throw new SerializationException(); } IapList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } IapList.Add(__v0); } } json = _json; PostInit(); } public EventOfferChainsChestMain(int ID, string UIPanel, string Icon, string ChestOpenPrefab, int ChestReward, System.Collections.Generic.List IapList ) { this.ID = ID; this.UIPanel = UIPanel; this.Icon = Icon; this.ChestOpenPrefab = ChestOpenPrefab; this.ChestReward = ChestReward; this.IapList = IapList; PostInit(); } public static EventOfferChainsChestMain DeserializeEventOfferChainsChestMain(JSONNode _json) { return new EventOfferChainsChestMain(_json); } public int ID { get; private set; } public string UIPanel { get; private set; } public string Icon { get; private set; } public string ChestOpenPrefab { get; private set; } /// /// 读item表 /// public int ChestReward { get; private set; } /// /// 读shop表 /// public System.Collections.Generic.List IapList { get; private set; } public const int __ID__ = -951463354; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "ID:" + ID + "," + "UIPanel:" + UIPanel + "," + "Icon:" + Icon + "," + "ChestOpenPrefab:" + ChestOpenPrefab + "," + "ChestReward:" + ChestReward + "," + "IapList:" + Bright.Common.StringUtil.CollectionToString(IapList) + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }