//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class EventBingoConfig : Bright.Config.BeanBase { public JSONNode json; public EventBingoConfig(JSONNode _json) { { if(!_json["Count"].IsNumber) { throw new SerializationException(); } Count = _json["Count"]; } { var __json0 = _json["SeedID"]; if(!__json0.IsArray) { throw new SerializationException(); } SeedID = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SeedID.Add(__v0); } } json = _json; PostInit(); } public EventBingoConfig(int Count, System.Collections.Generic.List SeedID ) { this.Count = Count; this.SeedID = SeedID; PostInit(); } public static EventBingoConfig DeserializeEventBingoConfig(JSONNode _json) { return new EventBingoConfig(_json); } /// /// 第几次游戏 /// public int Count { get; private set; } public System.Collections.Generic.List SeedID { get; private set; } public const int __ID__ = -884053641; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "Count:" + Count + "," + "SeedID:" + Bright.Common.StringUtil.CollectionToString(SeedID) + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }