//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class EventBingoConfig : Bright.Config.BeanBase
{
public JSONNode json;
public EventBingoConfig(JSONNode _json)
{
{ if(!_json["Count"].IsNumber) { throw new SerializationException(); } Count = _json["Count"]; }
{ var __json0 = _json["SeedID"]; if(!__json0.IsArray) { throw new SerializationException(); } SeedID = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SeedID.Add(__v0); } }
json = _json;
PostInit();
}
public EventBingoConfig(int Count, System.Collections.Generic.List SeedID )
{
this.Count = Count;
this.SeedID = SeedID;
PostInit();
}
public static EventBingoConfig DeserializeEventBingoConfig(JSONNode _json)
{
return new EventBingoConfig(_json);
}
///
/// 第几次游戏
///
public int Count { get; private set; }
public System.Collections.Generic.List SeedID { get; private set; }
public const int __ID__ = -884053641;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary _tables)
{
PostResolve();
}
public void TranslateText(System.Func translator)
{
}
public override string ToString()
{
return "{ "
+ "Count:" + Count + ","
+ "SeedID:" + Bright.Common.StringUtil.CollectionToString(SeedID) + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}