using System; using System.Collections; using TMPro; using UnityEngine; using UnityEngine.UI; public class SupplyDropRewardPanel : MonoBehaviour { Action OnClickClaim; Button btnClaim; GameObject title; GameObject receive; TMP_Text text_info; private void Awake() { title = transform.Find("root").gameObject; receive = transform.Find("receive").gameObject; btnClaim = transform.Find("receive/btn_play/btn_green").GetComponent