using UnityEngine.UI; using TMPro; using asap.core; using cfg; public class CampSettlementPanel : BasePanel { private Button _btnClose, _btnRetry, _btnAlign; private TMP_Text _textAlignCost; //public Action Retry, Align; private IEventAggregator _eventAggregator; private void Awake() { _btnClose = transform.Find("root_fail/btn_close").GetComponent