using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public partial class EventLuckyCardsProgressRewradPopupPanel : MonoBehaviour { public float[] progressBar = new float[] { 0.149f, 0.363f, 0.576f, 0.788f, 1f }; public List rewardItems = new List(); public Image bar; public Button btnClose; }