using asap.core; using cfg; public class DuelPlayerChatModel : IDuelChatModel { public int RoleID { get; set; } public void ReceiveMessage(int message) { GContext.Publish(new DuelChatEvent(RoleID, message)); } /// /// 自己发送消息,远端和本地转发 /// /// public void SendMessage(int messageID) { ReceiveMessage(messageID); } }