using asap.core;
using cfg;
public class DuelPlayerChatModel : IDuelChatModel
{
public int RoleID { get; set; }
public void ReceiveMessage(int message)
{
GContext.Publish(new DuelChatEvent(RoleID, message));
}
///
/// 自己发送消息,远端和本地转发
///
///
public void SendMessage(int messageID)
{
ReceiveMessage(messageID);
}
}