备份CatanBuilding瘦身独立工程
This commit is contained in:
491
Packages/tysdk/Runtime/TYSdkFacade.cs
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491
Packages/tysdk/Runtime/TYSdkFacade.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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using asap.core;
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using Newtonsoft.Json.Linq;
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using UnityEngine;
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namespace tysdk
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{
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public partial class TYSdkFacade : MonoBehaviour
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{
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public class AccountInfo
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{
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public int userId;
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public string token;
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public string jwtToken;
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public string strUserId => userId.ToString();
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public HashSet<EAccoutType> linkedAccout = new HashSet<EAccoutType>();
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public EAccoutType channel {get; set;}
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public string userName;
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public string avatar;
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private const string KEY_ACCOUNT_INFO = "KEY_ACCOUNT_INFO";
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public void AddLinkedAccount(EAccoutType accoutType)
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{
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if (!linkedAccout.Contains(accoutType))
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{
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linkedAccout.Add(accoutType);
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}
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}
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private static Dictionary<string, EAccoutType> accoutTypeMap = new Dictionary<string, EAccoutType>(){
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{"google", EAccoutType.hwGoogle},
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{"fb", EAccoutType.hwFacebook},
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{"tyGuest", EAccoutType.hwGuest},
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{"ios13", EAccoutType.Apple}
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};
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private static EAccoutType ConvertAccoutType(string accountType)
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{
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if (accoutTypeMap.ContainsKey(accountType))
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{
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return accoutTypeMap[accountType];
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}
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return (EAccoutType)Enum.Parse(typeof(EAccoutType), accountType);
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}
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public void Save()
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{
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JObject jInfo = new JObject();
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jInfo["channel"] = channel.ToString();
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jInfo["token"] = token;
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jInfo["userId"] = userId;
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jInfo["userName"] = userName;
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jInfo["avatar"] = avatar;
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jInfo["jwtToken"] = jwtToken;
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jInfo["linkedAccout"] = string.Join(",", linkedAccout.Select(x => x.ToString()));
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PlayerPrefs.SetString(KEY_ACCOUNT_INFO, jInfo.ToString());
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}
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public static void Remove()
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{
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PlayerPrefs.DeleteKey(KEY_ACCOUNT_INFO);
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}
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public static AccountInfo GetSavedAccoutInfo()
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{
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if (PlayerPrefs.HasKey(KEY_ACCOUNT_INFO))
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{
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var jInfo = JObject.Parse(PlayerPrefs.GetString(KEY_ACCOUNT_INFO));
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var accountInfo = new AccountInfo()
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{
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userId = (int)jInfo["userId"],
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token = (string)jInfo["token"],
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channel = ConvertAccoutType((string)jInfo["channel"]),
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jwtToken = (string)jInfo["jwtToken"],
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linkedAccout = jInfo["linkedAccout"].ToString().Split(',').Select(x => ConvertAccoutType(x)).ToHashSet()
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};
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if(jInfo.TryGetValue("userName", out var userName))
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{
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accountInfo.userName = (string) userName;
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}
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if(jInfo.TryGetValue("avatar", out var avatar))
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{
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accountInfo.avatar = (string)avatar;
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}
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return accountInfo;
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}
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else
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{
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return null;
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}
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}
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}
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private static AccountInfo _accountInfo;
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public static AccountInfo TYAccountInfo => _accountInfo;
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private static IDictionary<string, Action<ITYSdkCallback>> callbacks = new Dictionary<string, Action<ITYSdkCallback>>();
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private static TYSdkFacade _instance;
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public static TYSdkFacade Instance
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{
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get
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{
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if (_instance == null)
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{
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_instance = new GameObject("TYSdkFacade").AddComponent<TYSdkFacade>();
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DontDestroyOnLoad(_instance.gameObject);
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}
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return _instance;
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}
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}
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public void Init()
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{
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#if UNITY_ANDROID
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UnityBridgeFunc.InitSDK();
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#endif
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}
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/*================================================
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_ _
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/ \ ___ ___ ___ _ _ _ __ | |_
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/ _ \ / __/ __/ _ \| | | | '_ \| __|
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/ ___ \ (_| (_| (_) | |_| | | | | |_
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/_/ \_\___\___\___/ \__,_|_| |_|\__|
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=================================================*/
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public static bool IsLoggedIn => _accountInfo != null;
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public void Logout()
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{
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UnityEngine.Debug.Log("Logout");
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if(_accountInfo != null)
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{
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UnityBridgeFunc.UnityLogOutByChannel(_accountInfo.channel);
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}
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_accountInfo = null;
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AccountInfo.Remove();
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}
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public async Task<LoginInfo> Login(EAccoutType accoutType)
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{
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#if UNITY_EDITOR
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await Task.Yield();
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var deviceId = UnityEngine.Device.SystemInfo.deviceUniqueIdentifier.Split('-')[0].Substring(0,8);
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var userId = (int)ulong.Parse(deviceId, System.Globalization.NumberStyles.HexNumber);
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_accountInfo = new AccountInfo()
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{
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userId = userId,
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};
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return new LoginInfo()
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{
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isSuccess = true,
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userId = userId
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};
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#elif UNITY_ANDROID || UNITY_IOS
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var taskSource = new TaskCompletionSource<LoginInfo>();
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callbacks.Add("LoginResult", (ITYSdkCallback callback) =>
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{
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taskSource.SetResult((LoginInfo)callback);
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});
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UnityBridgeFunc.UnityLogin(accoutType);
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var loginInfo = await taskSource.Task;
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if(loginInfo.isSuccess)
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{
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_accountInfo.channel = accoutType;
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_accountInfo.AddLinkedAccount(accoutType);
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_accountInfo.Save();
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}
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return loginInfo;
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#endif
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}
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public async Task<LoginInfo> LoginByToken()
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{
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var accoutInfo = AccountInfo.GetSavedAccoutInfo();
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if(accoutInfo == null) return new LoginInfo();
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var taskSource = new TaskCompletionSource<LoginInfo>();
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callbacks.Add("LoginResult", (ITYSdkCallback callback) =>
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{
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taskSource.SetResult((LoginInfo)callback);
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});
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UnityBridgeFunc.UnityLoginByTokenFun(accoutInfo.token);
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var loginInfo = await taskSource.Task;
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if(loginInfo.isSuccess)
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{
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_accountInfo.Save();
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}
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return loginInfo;
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}
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public void LoginResult(string json)
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{
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Debug.Log("[TYSdkFacade] Login callback:");
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var result = new LoginInfo();
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var data = JObject.Parse(json);
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var code = (int)data["code"];
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result.code = code;
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if (code == 0)
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{
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var loginData = data["respObj"]["result"];
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var userId = (int)loginData["userId"];
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var token = (string)loginData["token"];
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var jwtToken = (string)loginData["jwttoken"];
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var savedInfo = AccountInfo.GetSavedAccoutInfo();
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if(savedInfo == null || savedInfo.userId != userId)
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{
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_accountInfo = new AccountInfo()
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{
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userId = (int)loginData["userId"],
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userName = (string)loginData["userName"],
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avatar = (string)loginData["purl"],
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token = (string)loginData["token"],
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jwtToken = (string)loginData["jwttoken"],
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};
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}
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else
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{
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savedInfo.token = token;
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savedInfo.jwtToken = jwtToken;
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_accountInfo = savedInfo;
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}
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result.isSuccess = true;
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result.userId = _accountInfo.userId;
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SetUserInfo();
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}
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if (callbacks.TryGetValue("LoginResult", out var action))
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{
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action.Invoke(result);
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callbacks.Remove("LoginResult");
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}
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}
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private void SetUserInfo()
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{
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if (_accountInfo == null) return;
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var strUserId = _accountInfo.strUserId;
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UnityBridgeFunc.SetGaUserInfo(strUserId);
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}
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#if UNITY_EDITOR
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public async Task<bool> LinkAccount(EAccoutType accoutType)
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{
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await Task.Delay(300);
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return true;
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}
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#elif UNITY_IOS
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public async Task<bool> LinkAccount(EAccoutType accoutType)
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{
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if (_accountInfo == null) return false;
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if( _accountInfo.linkedAccout.Contains(accoutType)) return true;
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var taskSource = new TaskCompletionSource<LinkResult>();
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callbacks.Add("LinkAccoutResult", (ITYSdkCallback callback) =>
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{
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taskSource.SetResult((LinkResult)callback);
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});
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UnityBridgeFunc.LinkAccount(accoutType);
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var result = await taskSource.Task;
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if (result.isSuccess)
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{
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if(_accountInfo == null)
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_accountInfo = AccountInfo.GetSavedAccoutInfo();
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if(_accountInfo != null)
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{
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_accountInfo.AddLinkedAccount(accoutType);
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_accountInfo.Save();
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}
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}
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return result.isSuccess;
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}
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public void LinkAccoutResult(string codestr)
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{
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var result = new LinkResult()
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{
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isSuccess = codestr == "1"
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};
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if (callbacks.TryGetValue("LinkAccoutResult", out var action))
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{
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action.Invoke(result);
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callbacks.Remove("LinkAccoutResult");
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}
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}
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#elif UNITY_ANDROID
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public async Task<bool> LinkAccount(EAccoutType accoutType)
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{
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if (_accountInfo == null) return false;
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if( _accountInfo.linkedAccout.Contains(accoutType)) return true;
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var taskSource = new TaskCompletionSource<LoginInfo>();
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callbacks.Add("LoginResult", (ITYSdkCallback callback) =>
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{
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taskSource.SetResult((LoginInfo)callback);
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});
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UnityBridgeFunc.LinkAccount(accoutType);
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var result = await taskSource.Task;
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if (result.isSuccess)
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{
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if(_accountInfo == null)
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_accountInfo = AccountInfo.GetSavedAccoutInfo();
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if(_accountInfo != null)
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{
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_accountInfo.AddLinkedAccount(accoutType);
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_accountInfo.Save();
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}
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}
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return result.isSuccess;
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}
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#endif
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/// <summary>
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/// 检查是否已经绑定
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/// <returns>
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/// 1 已经绑定
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/// 0 未绑定
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/// -1 失败
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/// </returns>
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/// </summary>
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public async Task<bool> LinkCheck(EAccoutType accoutType)
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{
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if (_accountInfo == null) return false;
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if( _accountInfo.linkedAccout.Contains(accoutType)) return true;
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var taskSource = new TaskCompletionSource<LinkCheckInfo>();
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callbacks.Add("CheckLinkResult", (ITYSdkCallback callback) =>
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{
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taskSource.SetResult((LinkCheckInfo)callback);
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});
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UnityBridgeFunc.LinkCheck(accoutType);
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var code = (await taskSource.Task).code;
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if (code == 1 && !_accountInfo.linkedAccout.Contains(accoutType))
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{
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_accountInfo.linkedAccout.Add(accoutType);
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_accountInfo.Save();
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}
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if(code == -1)
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{
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Debug.LogError("[TYSdkFacade] CheckLinkResult error");
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}
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return code == 1;
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}
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public void CheckLinkResult(string codestr)
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{
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if (callbacks.TryGetValue("CheckLinkResult", out var action))
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{
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var result = new LinkCheckInfo();
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result.code = int.Parse(codestr);
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action.Invoke(result);
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callbacks.Remove("CheckLinkResult");
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}
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}
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public void Signout()
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{
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List<string> list = new List<string>();
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string defaultTyurl = "https://128-hwsfsdk-sdk-online01.qijihdhk.com";
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IConfig config = GContext.container.Resolve<IConfig>();
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var tyurl = config.Get<string>("AGG_SERVER", defaultTyurl);
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string tycs = tyurl == defaultTyurl ?
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"https://hwcsh.tygameworld.com/template/appCancel/note.html"
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:
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"https://customermanage-feature-test-web-test.tuyougame.cn/appCancel/note.html";
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string sdkurl = $"sdkurl={tyurl}";
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list.Add(sdkurl);
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string appid = "appid=20587";
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list.Add(appid);
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#if UNITY_ANDROID
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string clientid = "Android_5.00_tyGuest,facebook.googleplay.0-hall20587.googleplay.FishingMaster";
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#elif UNITY_IOS
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string clientid = "IOS_5.00_tyGuest,facebook,appStore.appStore.0-hall20587.appStore.FishingMaster";
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#endif
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list.Add($"clientid={clientid}");
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string uid = $"uid={_accountInfo.userId}";
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list.Add(uid);
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string roleid = "roleid=0";
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list.Add(roleid);
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string gameid = "gameid=20587";
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list.Add(gameid);
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string cloudid = "cloudid=128";
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list.Add(cloudid);
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string gamename = "gamename=FishingTravel";
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list.Add(gamename);
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string certification = "certification=0";
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list.Add(certification);
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string ischannel = "ischannel=1";
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list.Add(ischannel);
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string tysdktoken = $"tysdktoken={_accountInfo.token}";
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list.Add(tysdktoken);
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list.Sort();
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string listStr = string.Join("&", list.ToArray());
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string sign = listStr +
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"csh-api-6dfa879490a249be9fbc92e97e4d898d-api-csh";
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//对sign进行MD5加密
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string signMd5 = CalculateMD5Hash(sign);
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string url = $"{tycs}?{listStr}&sign={signMd5}&isAbroad=1&lan=en";
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Debug.Log($"[TYSdkFacade:Signout] url \n{url}");
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Application.OpenURL(url);
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}
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private string CalculateMD5Hash(string input)
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{
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// Create a new instance of the MD5CryptoServiceProvider object.
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MD5 md5Hasher = MD5.Create();
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// Convert the input string to a byte array and compute the hash.
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byte[] data = md5Hasher.ComputeHash(Encoding.Default.GetBytes(input));
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// Create a new Stringbuilder to collect the bytes
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// and create a string.
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StringBuilder sBuilder = new StringBuilder();
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// Loop through each byte of the hashed data
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// and format each one as a hexadecimal string.
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for (int i = 0; i < data.Length; i++)
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{
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sBuilder.Append(data[i].ToString("x2"));
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}
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// Return the hexadecimal string.
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return sBuilder.ToString();
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}
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}
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}
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