备份CatanBuilding瘦身独立工程
This commit is contained in:
@@ -0,0 +1,115 @@
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||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
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using Spine.Unity.Playables;
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using UnityEditor;
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using UnityEngine.Timeline;
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namespace Spine.Unity.Editor {
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[CustomEditor(typeof(SpineAnimationStateClip))]
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[CanEditMultipleObjects]
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public class SpineAnimationStateClipInspector : UnityEditor.Editor {
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protected SerializedProperty templateProp = null;
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protected class ClipInfo {
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public TimelineClip timelineClip;
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public float previousBlendInDuration = -1.0f;
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public float unblendedMixDuration = 0.2f;
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}
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protected ClipInfo[] clipInfo = null;
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public void OnEnable () {
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templateProp = serializedObject.FindProperty("template");
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System.Array.Resize(ref clipInfo, targets.Length);
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for (int i = 0; i < targets.Length; ++i) {
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SpineAnimationStateClip clip = (SpineAnimationStateClip)targets[i];
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clipInfo[i] = new ClipInfo();
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clipInfo[i].timelineClip = FindTimelineClip(clip);
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}
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}
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public override void OnInspectorGUI () {
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serializedObject.Update();
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EditorGUILayout.PropertyField(templateProp);
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for (int i = 0; i < targets.Length; ++i) {
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SpineAnimationStateClip targetClip = (SpineAnimationStateClip)targets[i];
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if (targetClip.template.useBlendDuration)
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AdjustMixDuration(targetClip, clipInfo[i]);
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}
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serializedObject.ApplyModifiedProperties();
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}
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protected void AdjustMixDuration (SpineAnimationStateClip targetClip, ClipInfo timelineClipInfo) {
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if (timelineClipInfo == null)
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return;
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TimelineClip timelineClip = timelineClipInfo.timelineClip;
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if (timelineClip == null)
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return;
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float blendInDur = System.Math.Max((float)timelineClip.blendInDuration, (float)timelineClip.easeInDuration);
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bool isBlendingNow = blendInDur > 0;
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bool wasBlendingBefore = timelineClipInfo.previousBlendInDuration > 0;
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if (isBlendingNow) {
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if (!wasBlendingBefore) {
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timelineClipInfo.unblendedMixDuration = targetClip.template.mixDuration;
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}
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targetClip.template.mixDuration = blendInDur;
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EditorUtility.SetDirty(targetClip);
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} else if (wasBlendingBefore) {
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targetClip.template.mixDuration = timelineClipInfo.unblendedMixDuration;
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EditorUtility.SetDirty(targetClip);
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}
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timelineClipInfo.previousBlendInDuration = blendInDur;
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}
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protected TimelineClip FindTimelineClip (SpineAnimationStateClip targetClip) {
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string[] guids = AssetDatabase.FindAssets("t:TimelineAsset");
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foreach (string guid in guids) {
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TimelineAsset timeline = (TimelineAsset)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(guid), typeof(TimelineAsset));
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foreach (TrackAsset track in timeline.GetOutputTracks()) {
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foreach (TimelineClip clip in track.GetClips()) {
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if (clip.asset.GetType() == typeof(SpineAnimationStateClip) && object.ReferenceEquals(clip.asset, targetClip)) {
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return clip;
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}
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}
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}
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}
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return null;
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}
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||||
|
||||
}
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||||
}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
|
||||
guid: 95642d062fbcfda4e8d9262fa715b098
|
||||
timeCreated: 1570044805
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,138 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
using Spine.Unity.Editor;
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||||
using Spine.Unity.Playables;
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using UnityEditor;
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using UnityEngine;
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[CustomPropertyDrawer(typeof(SpineAnimationStateBehaviour))]
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public class SpineAnimationStateDrawer : PropertyDrawer {
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public override float GetPropertyHeight (SerializedProperty property, GUIContent label) {
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const int fieldCount = 16;
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return fieldCount * EditorGUIUtility.singleLineHeight;
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}
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||||
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||||
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) {
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SerializedProperty animationReferenceProp = property.FindPropertyRelative("animationReference");
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SerializedProperty loopProp = property.FindPropertyRelative("loop");
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SerializedProperty customDurationProp = property.FindPropertyRelative("customDuration");
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SerializedProperty useBlendDurationProp = property.FindPropertyRelative("useBlendDuration");
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SerializedProperty mixDurationProp = property.FindPropertyRelative("mixDuration");
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SerializedProperty holdPreviousProp = property.FindPropertyRelative("holdPrevious");
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SerializedProperty alphaProp = property.FindPropertyRelative("alpha");
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SerializedProperty dontPauseWithDirectorProp = property.FindPropertyRelative("dontPauseWithDirector");
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SerializedProperty dontEndWithClip = property.FindPropertyRelative("dontEndWithClip");
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SerializedProperty endMixOutDuration = property.FindPropertyRelative("endMixOutDuration");
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SerializedProperty eventProp = property.FindPropertyRelative("eventThreshold");
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SerializedProperty attachmentProp = property.FindPropertyRelative("attachmentThreshold");
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SerializedProperty drawOrderProp = property.FindPropertyRelative("drawOrderThreshold");
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// initialize customDuration (inverse default mix duration) and useBlendDuration parameters according to preferences
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SerializedProperty isInitializedProp = property.FindPropertyRelative("isInitialized");
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if (!isInitializedProp.hasMultipleDifferentValues && isInitializedProp.boolValue == false) {
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customDurationProp.boolValue = !SpineEditorUtilities.Preferences.timelineDefaultMixDuration;
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useBlendDurationProp.boolValue = SpineEditorUtilities.Preferences.timelineUseBlendDuration;
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isInitializedProp.boolValue = true;
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}
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Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
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float lineHeightWithSpacing = EditorGUIUtility.singleLineHeight + 2f;
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EditorGUI.PropertyField(singleFieldRect, animationReferenceProp);
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singleFieldRect.y += lineHeightWithSpacing;
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EditorGUI.PropertyField(singleFieldRect, loopProp);
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singleFieldRect.y += lineHeightWithSpacing;
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EditorGUI.PropertyField(singleFieldRect, dontPauseWithDirectorProp,
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new GUIContent("Don't Pause with Director",
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"If set to true, the animation will continue playing when the Director is paused."));
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singleFieldRect.y += lineHeightWithSpacing;
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EditorGUI.PropertyField(singleFieldRect, dontEndWithClip,
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new GUIContent("Don't End with Clip",
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"Normally when empty space follows the clip on the timeline, the empty animation is set on the track. " +
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"Set this parameter to true to continue playing the clip's animation instead."));
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singleFieldRect.y += lineHeightWithSpacing;
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using (new EditorGUI.DisabledGroupScope(dontEndWithClip.boolValue == true)) {
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EditorGUI.PropertyField(singleFieldRect, endMixOutDuration,
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new GUIContent("Clip End Mix Out Duration",
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"When 'Don't End with Clip' is false, and the clip is followed by blank space or stopped, " +
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||||
"the empty animation is set with this MixDuration. When set to a negative value, " +
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||||
"the clip is paused instead."));
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||||
}
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||||
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||||
singleFieldRect.y += lineHeightWithSpacing * 0.5f;
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||||
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||||
singleFieldRect.y += lineHeightWithSpacing;
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EditorGUI.LabelField(singleFieldRect, "Mixing Settings", EditorStyles.boldLabel);
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||||
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||||
singleFieldRect.y += lineHeightWithSpacing;
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||||
customDurationProp.boolValue = !EditorGUI.Toggle(singleFieldRect,
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||||
new GUIContent("Default Mix Duration",
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||||
"Use the default mix duration as specified at the SkeletonDataAsset."),
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||||
!customDurationProp.boolValue);
|
||||
|
||||
bool greyOutCustomDurations = (!customDurationProp.hasMultipleDifferentValues &&
|
||||
customDurationProp.boolValue == false);
|
||||
using (new EditorGUI.DisabledGroupScope(greyOutCustomDurations)) {
|
||||
singleFieldRect.y += lineHeightWithSpacing;
|
||||
EditorGUI.PropertyField(singleFieldRect, useBlendDurationProp);
|
||||
|
||||
singleFieldRect.y += lineHeightWithSpacing;
|
||||
|
||||
bool greyOutMixDuration = (!useBlendDurationProp.hasMultipleDifferentValues &&
|
||||
useBlendDurationProp.boolValue == true);
|
||||
using (new EditorGUI.DisabledGroupScope(greyOutMixDuration)) {
|
||||
EditorGUI.PropertyField(singleFieldRect, mixDurationProp);
|
||||
}
|
||||
}
|
||||
|
||||
singleFieldRect.y += lineHeightWithSpacing;
|
||||
EditorGUI.PropertyField(singleFieldRect, holdPreviousProp);
|
||||
|
||||
singleFieldRect.y += lineHeightWithSpacing;
|
||||
EditorGUI.PropertyField(singleFieldRect, eventProp);
|
||||
|
||||
singleFieldRect.y += lineHeightWithSpacing;
|
||||
EditorGUI.PropertyField(singleFieldRect, attachmentProp);
|
||||
|
||||
singleFieldRect.y += lineHeightWithSpacing;
|
||||
EditorGUI.PropertyField(singleFieldRect, drawOrderProp);
|
||||
|
||||
singleFieldRect.y += lineHeightWithSpacing;
|
||||
EditorGUI.PropertyField(singleFieldRect, alphaProp);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cba97e3d11d6d4d428fcfe1a7be16db0
|
||||
timeCreated: 1510816616
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,67 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
using Spine.Unity.Playables;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Timeline;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
namespace Spine.Unity.Editor {
|
||||
#if UNITY_2019_1_OR_NEWER
|
||||
[CustomTimelineEditor(typeof(SpineAnimationStateGraphicTrack))]
|
||||
[CanEditMultipleObjects]
|
||||
public class SpineAnimationStateGraphicTrackInspector : TrackEditor {
|
||||
|
||||
public override TrackDrawOptions GetTrackOptions (TrackAsset track, UnityEngine.Object binding) {
|
||||
TrackDrawOptions options = base.GetTrackOptions(track, binding);
|
||||
options.icon = SpineEditorUtilities.Icons.skeletonDataAssetIcon;
|
||||
options.trackColor = new Color(255 / 255.0f, 64 / 255.0f, 1 / 255.0f);
|
||||
return options;
|
||||
}
|
||||
}
|
||||
#else
|
||||
[CustomEditor(typeof(SpineAnimationStateGraphicTrack))]
|
||||
[CanEditMultipleObjects]
|
||||
public class SpineAnimationStateGraphicTrackInspector : UnityEditor.Editor {
|
||||
|
||||
protected SerializedProperty trackIndexProperty = null;
|
||||
|
||||
public void OnEnable () {
|
||||
trackIndexProperty = serializedObject.FindProperty("trackIndex");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI () {
|
||||
serializedObject.Update();
|
||||
EditorGUILayout.PropertyField(trackIndexProperty);
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1bd1fca227e65ae4fb9a54086eb5cfce
|
||||
timeCreated: 1595441224
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,67 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
using Spine.Unity.Playables;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Timeline;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
namespace Spine.Unity.Editor {
|
||||
#if UNITY_2019_1_OR_NEWER
|
||||
[CustomTimelineEditor(typeof(SpineAnimationStateTrack))]
|
||||
[CanEditMultipleObjects]
|
||||
public class SpineAnimationStateTrackInspector : TrackEditor {
|
||||
|
||||
public override TrackDrawOptions GetTrackOptions (TrackAsset track, UnityEngine.Object binding) {
|
||||
TrackDrawOptions options = base.GetTrackOptions(track, binding);
|
||||
options.icon = SpineEditorUtilities.Icons.skeletonDataAssetIcon;
|
||||
options.trackColor = new Color(255 / 255.0f, 64 / 255.0f, 1 / 255.0f);
|
||||
return options;
|
||||
}
|
||||
}
|
||||
#else
|
||||
[CustomEditor(typeof(SpineAnimationStateTrack))]
|
||||
[CanEditMultipleObjects]
|
||||
public class SpineAnimationStateTrackInspector : UnityEditor.Editor {
|
||||
|
||||
protected SerializedProperty trackIndexProperty = null;
|
||||
|
||||
public void OnEnable () {
|
||||
trackIndexProperty = serializedObject.FindProperty("trackIndex");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI () {
|
||||
serializedObject.Update();
|
||||
EditorGUILayout.PropertyField(trackIndexProperty);
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b7c44d5bdbe0db14d936722a800d757b
|
||||
timeCreated: 1575309732
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,69 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
#if UNITY_2019_1_OR_NEWER
|
||||
#define TIMELINE_HAS_CLIPEDITOR_CLASS
|
||||
#endif
|
||||
|
||||
#if TIMELINE_HAS_CLIPEDITOR_CLASS
|
||||
|
||||
using Spine.Unity.Playables;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Timeline;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
namespace Spine.Unity.Editor {
|
||||
|
||||
[CustomTimelineEditor(typeof(SpineSkeletonFlipClip))]
|
||||
public class SpineSkeletonFlipClipEditor : ClipEditor {
|
||||
|
||||
public override void OnCreate (TimelineClip clip, TrackAsset track, TimelineClip clonedFrom) {
|
||||
SetDisplayName(clip);
|
||||
}
|
||||
|
||||
public override void OnClipChanged (TimelineClip clip) {
|
||||
SetDisplayName(clip);
|
||||
}
|
||||
|
||||
protected void SetDisplayName (TimelineClip clip) {
|
||||
SpineSkeletonFlipClip flipClip = (SpineSkeletonFlipClip)clip.asset;
|
||||
if (flipClip != null) {
|
||||
bool flipX = false, flipY = false;
|
||||
SpineSkeletonFlipBehaviour settings = flipClip.template;
|
||||
if (settings != null) {
|
||||
flipX = settings.flipX;
|
||||
flipY = settings.flipY;
|
||||
}
|
||||
clip.displayName = "Flip" + (flipX ? " X" : "") + (flipY ? " Y" : "");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // TIMELINE_HAS_CLIPEDITOR_CLASS
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9c2fd7cd6094bcc4291fb8ae1dbae1ab
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
using Spine.Unity.Playables;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Spine.Unity.Editor {
|
||||
|
||||
[CustomEditor(typeof(SpineSkeletonFlipClip))]
|
||||
[CanEditMultipleObjects]
|
||||
public class SpineSkeletonFlipClipInspector : UnityEditor.Editor {
|
||||
|
||||
protected SerializedProperty templateProp = null;
|
||||
|
||||
public void OnEnable () {
|
||||
templateProp = serializedObject.FindProperty("template");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI () {
|
||||
serializedObject.Update();
|
||||
EditorGUILayout.PropertyField(templateProp);
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c6d7cdfbf1ccc0042b92586542f085a4
|
||||
timeCreated: 1570045635
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Playables;
|
||||
|
||||
[CustomPropertyDrawer(typeof(SpineSkeletonFlipBehaviour))]
|
||||
public class SpineSkeletonFlipDrawer : PropertyDrawer {
|
||||
public override float GetPropertyHeight (SerializedProperty property, GUIContent label) {
|
||||
int fieldCount = 2;
|
||||
return fieldCount * EditorGUIUtility.singleLineHeight;
|
||||
}
|
||||
|
||||
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) {
|
||||
SerializedProperty flipXProp = property.FindPropertyRelative("flipX");
|
||||
SerializedProperty flipYProp = property.FindPropertyRelative("flipY");
|
||||
|
||||
Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
|
||||
EditorGUI.PropertyField(singleFieldRect, flipXProp);
|
||||
|
||||
singleFieldRect.y += EditorGUIUtility.singleLineHeight;
|
||||
EditorGUI.PropertyField(singleFieldRect, flipYProp);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b8a0a5d3de45a5e48ae96aa414860d3c
|
||||
timeCreated: 1500876411
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,50 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated July 28, 2023. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2023, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
||||
* otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
||||
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
using Spine.Unity.Playables;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Timeline;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
namespace Spine.Unity.Editor {
|
||||
#if UNITY_2019_1_OR_NEWER
|
||||
[CustomTimelineEditor(typeof(SpineSkeletonFlipTrack))]
|
||||
[CanEditMultipleObjects]
|
||||
public class SpineSkeletonFlipTrackInspector : TrackEditor {
|
||||
|
||||
public override TrackDrawOptions GetTrackOptions (TrackAsset track, UnityEngine.Object binding) {
|
||||
TrackDrawOptions options = base.GetTrackOptions(track, binding);
|
||||
options.icon = SpineEditorUtilities.Icons.subMeshRenderer;
|
||||
options.trackColor = new Color(0.855f, 0.8623f, 0.87f);
|
||||
return options;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 79b46a12efaac314eaf936caf1f3aee9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"name": "spine-timeline-editor",
|
||||
"references": [
|
||||
"spine-unity",
|
||||
"spine-unity-editor",
|
||||
"spine-timeline",
|
||||
"Unity.Timeline",
|
||||
"Unity.Timeline.Editor"
|
||||
],
|
||||
"optionalUnityReferences": [],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": []
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e7d09e628f0eb342b6a8ab5b3c0d487
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user