备份CatanBuilding瘦身独立工程
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110
LocalPackages/PlayFabSDK/Shared/Public/PluginManager.cs
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110
LocalPackages/PlayFabSDK/Shared/Public/PluginManager.cs
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using System;
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using System.Collections.Concurrent;
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using PlayFab.Internal;
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namespace PlayFab
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{
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public class PluginManager
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{
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private ConcurrentDictionary<PluginContractKey, IPlayFabPlugin> plugins = new ConcurrentDictionary<PluginContractKey, IPlayFabPlugin>(new PluginContractKeyComparator());
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/// <summary>
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/// The singleton instance of plugin manager.
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/// </summary>
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private static readonly PluginManager Instance = new PluginManager();
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private PluginManager()
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{
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}
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/// <summary>
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/// Gets a plugin.
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/// If a plugin with specified contract and optional instance name does not exist, it will create a new one.
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/// </summary>
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/// <param name="contract">The plugin contract.</param>
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/// <param name="instanceName">The optional plugin instance name. Instance names allow to have mulptiple plugins with the same contract.</param>
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/// <returns>The plugin instance.</returns>
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public static T GetPlugin<T>(PluginContract contract, string instanceName = "") where T : IPlayFabPlugin
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{
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return (T)Instance.GetPluginInternal(contract, instanceName);
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}
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/// <summary>
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/// Sets a custom plugin.
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/// If a plugin with specified contract and optional instance name already exists, it will be replaced with specified instance.
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/// </summary>
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/// <param name="plugin">The plugin instance.</param>
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/// <param name="contract">The app contract of plugin.</param>
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/// <param name="instanceName">The optional plugin instance name. Instance names allow to have mulptiple plugins with the same contract.</param>
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public static void SetPlugin(IPlayFabPlugin plugin, PluginContract contract, string instanceName = "")
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{
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Instance.SetPluginInternal(plugin, contract, instanceName);
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}
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private IPlayFabPlugin GetPluginInternal(PluginContract contract, string instanceName)
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{
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var key = new PluginContractKey { _pluginContract = contract, _pluginName = instanceName };
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IPlayFabPlugin plugin;
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if (!this.plugins.TryGetValue(key, out plugin))
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{
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// Requested plugin is not in the cache, create the default one
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switch (contract)
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{
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case PluginContract.PlayFab_Serializer:
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plugin = this.CreatePlugin<PlayFab.Json.SimpleJsonInstance>();
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break;
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case PluginContract.PlayFab_Transport:
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plugin = this.CreatePlayFabTransportPlugin();
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break;
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default:
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throw new ArgumentException("This contract is not supported", "contract");
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}
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this.plugins[key] = plugin;
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}
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return plugin;
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}
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private void SetPluginInternal(IPlayFabPlugin plugin, PluginContract contract, string instanceName)
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{
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if (plugin == null)
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{
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throw new ArgumentNullException("plugin", "Plugin instance cannot be null");
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}
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var key = new PluginContractKey { _pluginContract = contract, _pluginName = instanceName };
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this.plugins[key] = plugin;
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}
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private IPlayFabPlugin CreatePlugin<T>() where T : IPlayFabPlugin, new()
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{
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return (IPlayFabPlugin)System.Activator.CreateInstance(typeof(T));
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}
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private ITransportPlugin CreatePlayFabTransportPlugin()
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{
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ITransportPlugin transport = null;
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#if !UNITY_WSA && !UNITY_WP8
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if (PlayFabSettings.RequestType == WebRequestType.HttpWebRequest)
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transport = new PlayFabWebRequest();
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#endif
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#if UNITY_2018_2_OR_NEWER // PlayFabWww will throw warnings as Unity has deprecated Www
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if (transport == null)
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transport = new PlayFabUnityHttp();
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#elif UNITY_2017_2_OR_NEWER
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if (PlayFabSettings.RequestType == WebRequestType.UnityWww)
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transport = new PlayFabWww();
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if (transport == null)
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transport = new PlayFabUnityHttp();
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#else
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if (transport == null)
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transport = new PlayFabWww();
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#endif
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return transport;
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}
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}
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}
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