备份CatanBuilding瘦身独立工程
This commit is contained in:
37
Assets/Scripts/UI/Item/CardLogoNum.cs
Normal file
37
Assets/Scripts/UI/Item/CardLogoNum.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using asap.core;
|
||||
using cfg;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class CardLogoNum : MonoBehaviour
|
||||
{
|
||||
public Image icon_card;
|
||||
public Image icon_card_logo;
|
||||
public Image icon_card_num;
|
||||
private void Reset()
|
||||
{
|
||||
icon_card = GetComponent<Image>();
|
||||
icon_card_logo = transform.Find("logo").GetComponent<Image>();
|
||||
icon_card_num = transform.Find("num").GetComponent<Image>();
|
||||
|
||||
}
|
||||
public void Init(Item item)
|
||||
{
|
||||
IUIService uiService = GContext.container.Resolve<IUIService>();
|
||||
List<string> BgNameList;
|
||||
if (item.SubType == 1 || item.SubType == 4)
|
||||
{
|
||||
var fishCard = GContext.container.Resolve<Tables>().TbFishCardDrop.GetOrDefault(item.RedirectID);
|
||||
BgNameList = fishCard.BgNameList;
|
||||
}
|
||||
else
|
||||
{
|
||||
var fishCard = GContext.container.Resolve<Tables>().TbGeneralCardWeight.GetOrDefault(item.RedirectID);
|
||||
BgNameList = fishCard.BgNameList;
|
||||
}
|
||||
uiService.SetImageSprite(icon_card, BgNameList[0], BasePanel.PanelName);
|
||||
uiService.SetImageSprite(icon_card_logo, BgNameList[1], BasePanel.PanelName);
|
||||
uiService.SetImageSprite(icon_card_num, BgNameList[2], BasePanel.PanelName);
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/UI/Item/CardLogoNum.cs.meta
Normal file
11
Assets/Scripts/UI/Item/CardLogoNum.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5c2ca6dbed7d9bc439a4d731ea557db1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
264
Assets/Scripts/UI/Item/FishCardItem.cs
Normal file
264
Assets/Scripts/UI/Item/FishCardItem.cs
Normal file
@@ -0,0 +1,264 @@
|
||||
using asap.core;
|
||||
using cfg;
|
||||
using GameCore;
|
||||
using MH.WaterCausticsModules;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UniRx;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class FishCardItem : PanelItemBase<FishCardItemData>
|
||||
{
|
||||
WaterCausticsEffect waterCausticsEffect;
|
||||
Coroutine coroutine;
|
||||
private Image bg_quality;
|
||||
TMP_Text text_name;
|
||||
private Image icon_fish;
|
||||
private GameObject icon_fish_empty;
|
||||
private TMP_Text text_info;
|
||||
public TMP_Text text_weight;
|
||||
public Button btn_rank;
|
||||
private List<GameObject> stars = new List<GameObject>();
|
||||
private Image bar;
|
||||
private GameObject bar_max;
|
||||
public TMP_Text text_bar;
|
||||
public TMP_Text text_level;
|
||||
//模型存放节点
|
||||
public Transform avatar;
|
||||
GameObject currentFish;
|
||||
GameObject loading;
|
||||
public RawImage rawImageFish;
|
||||
public Camera _camera;
|
||||
public UIDrag uiDrag;
|
||||
//血量
|
||||
public TMP_Text text_hp;
|
||||
|
||||
//重量
|
||||
public TMP_Text text_weight2;
|
||||
|
||||
//额外加成
|
||||
public TMP_Text text_extra;
|
||||
private List<string[]> colorStr = new List<string[]>()
|
||||
{
|
||||
new[] { "#021d5f", "#021d5f" },
|
||||
new[] { "#a7caf8", "#e1ecff" },
|
||||
new[] { "#f5a6f8", "#f6d2fe" },
|
||||
new[] { "#ffe7a7", "#ffffeb" },
|
||||
};
|
||||
private int ID;
|
||||
private string fishingName;
|
||||
IDisposable disposable;
|
||||
RenderTexture rt;
|
||||
void Awake()
|
||||
{
|
||||
disposable = GContext.OnEvent<OnFishLoadEvent>().Subscribe(SetFishAsync);
|
||||
text_weight = transform.Find("text_num").GetComponent<TMP_Text>();
|
||||
btn_rank = transform.Find("text_record/btn_rank/btn_green_c").GetComponent<Button>();
|
||||
text_bar = transform.Find("text_progress").GetComponent<TMP_Text>();
|
||||
text_level = transform.Find("bg_grade/text_grade").GetComponent<TMP_Text>();
|
||||
avatar = transform.Find("icon_fish/Avatar").GetComponent<Transform>();
|
||||
_camera = transform.Find("icon_fish/Camera").GetComponent<Camera>();
|
||||
rawImageFish = transform.Find("RawImageFish").GetComponent<RawImage>();
|
||||
uiDrag = rawImageFish.transform.GetComponent<UIDrag>();
|
||||
text_hp = transform.Find("bg_attribute/blood/text_strength").GetComponent<TMP_Text>();
|
||||
text_weight2 = transform.Find("bg_attribute/weight/text_strength").GetComponent<TMP_Text>();
|
||||
text_extra = transform.Find("bg_attribute/addition/text_strength").GetComponent<TMP_Text>();
|
||||
loading = transform.Find("loading").gameObject;
|
||||
bg_quality = transform.Find("bg_quality").GetComponent<Image>();
|
||||
text_name = transform.Find("text_name").GetComponent<TMP_Text>();
|
||||
icon_fish_empty = transform.Find("icon_fish_empty").gameObject;
|
||||
text_info = transform.Find("text_info").GetComponent<TMP_Text>();
|
||||
Transform star = transform.Find("star/star");
|
||||
for (int i = 1; i < 6; i++)
|
||||
{
|
||||
stars.Add(star.Find("star" + i).gameObject);
|
||||
}
|
||||
bar = transform.Find("bg_bar/bar").GetComponent<Image>();
|
||||
bar_max = transform.Find("bg_bar/bar_max").gameObject;
|
||||
waterCausticsEffect = transform.Find("icon_fish/Avatar/WaterCausticsEffect").GetComponent<WaterCausticsEffect>();
|
||||
rt = new RenderTexture(1024, 512, 24, RenderTextureFormat.ARGB32);
|
||||
_camera.targetTexture = rt;
|
||||
_camera.Render();
|
||||
rawImageFish.texture = rt;
|
||||
uiDrag.OnDragCall += OnDragFishing;
|
||||
}
|
||||
private void OnEnable()
|
||||
{
|
||||
ID = 0;
|
||||
fishingName = "";
|
||||
}
|
||||
IEnumerator Start()
|
||||
{
|
||||
btn_rank.onClick.AddListener(OnClickRank);
|
||||
yield return new WaitForSeconds(1);
|
||||
waterCausticsEffect.surfaceY = waterCausticsEffect.transform.position.y + 2;
|
||||
}
|
||||
void OnDragFishing(PointerEventData eventData)
|
||||
{
|
||||
avatar.Rotate(Vector3.up, -eventData.delta.x * data.speed);
|
||||
}
|
||||
|
||||
void SetFishAsync(OnFishLoadEvent fishData)
|
||||
{
|
||||
if (fishingName == fishData.fishName)
|
||||
{
|
||||
if (currentFish != null && currentFish.transform.parent == avatar)
|
||||
{
|
||||
currentFish.SetActive(false);
|
||||
}
|
||||
if (fishData.fish != null)
|
||||
{
|
||||
currentFish = fishData.fish;
|
||||
currentFish.transform.SetParent(avatar);
|
||||
currentFish.transform.localPosition = Vector3.zero;
|
||||
currentFish.SetActive(true);
|
||||
avatar.localEulerAngles = Vector3.up * -90;
|
||||
//鱼加载完成
|
||||
rawImageFish.gameObject.SetActive(true);
|
||||
loading.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFish(FishData fishData)
|
||||
{
|
||||
if (fishData != null)
|
||||
{
|
||||
if (fishData.ID == ID)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//鱼加载过程中
|
||||
rawImageFish.gameObject.SetActive(false);
|
||||
loading.SetActive(true);
|
||||
fishingName = fishData.Fbx;
|
||||
data.action(this);
|
||||
ID = fishData.ID;
|
||||
text_name.text = LocalizationMgr.GetText(fishData.Name_l10n_key);
|
||||
//Color[] colors = new Color[2];
|
||||
//ColorUtility.TryParseHtmlString(colorStr[fishData.Quality - 1][0], out colors[0]);
|
||||
//ColorUtility.TryParseHtmlString(colorStr[fishData.Quality - 1][1], out colors[1]);
|
||||
//VertexGradient vertexGradient = text_name.colorGradient;
|
||||
//vertexGradient.topLeft = colors[0];
|
||||
//vertexGradient.topRight = colors[0];
|
||||
//vertexGradient.bottomRight = colors[1];
|
||||
//vertexGradient.bottomLeft = colors[1];
|
||||
|
||||
//text_name.colorGradient = vertexGradient;
|
||||
|
||||
text_info.text = LocalizationMgr.GetText(fishData.Story_l10n_key);
|
||||
|
||||
//GContext.container.Resolve<IUIService>().SetImageSprite(bg_quality, Define.FishCardReviewCard[fishData.Quality - 1], BasePanel.PanelName);
|
||||
|
||||
cfg.FishCard fishCard = GContext.container.Resolve<Tables>().TbFishCard[fishData.FishCardID];
|
||||
int curProficiency = GContext.container.Resolve<PlayerFishData>().GetCardDataProficiency(fishData.FishCardID);
|
||||
rawImageFish.color = curProficiency < 0.01f && data.isMask ? Color.black : Color.white;
|
||||
text_weight.text = curProficiency > 0 ? curProficiency.ToString() : "--";
|
||||
|
||||
int level = GContext.container.Resolve<PlayerFishData>().GetDataLevel(fishData.ID);
|
||||
text_level.text = level.ToString();
|
||||
|
||||
if (level < fishCard.MaxLevel)
|
||||
{
|
||||
int endWeight = fishCard.CardsRequiredList[level];
|
||||
int startWeight = level > 0 ? fishCard.CardsRequiredList[level - 1] : 0;
|
||||
bar.fillAmount = (curProficiency - startWeight) / (endWeight - startWeight);
|
||||
|
||||
bar_max.SetActive(false);
|
||||
text_bar.text = $"<color=#4675e4>{curProficiency - startWeight}</color>/{endWeight - startWeight}";
|
||||
}
|
||||
else
|
||||
{
|
||||
bar_max.SetActive(true);
|
||||
text_bar.text = LocalizationMgr.GetText("UI_FishingPanel_101007");
|
||||
}
|
||||
|
||||
if (curProficiency < 0)
|
||||
{
|
||||
text_level.text = "";
|
||||
text_bar.text = "未被发现";
|
||||
}
|
||||
|
||||
float weightIncEvent = 0;
|
||||
if (level > 0)
|
||||
{
|
||||
weightIncEvent = fishCard.WeightMagList[level - 1]; //重量加成参数 = 针对特定鱼的重量加成 + 基于基础重量的重量加成 + 总体重量加成,初始为0
|
||||
}
|
||||
|
||||
// float weightIncEvent = fishCard.WeightMagList[level] * (Random.Range(1 - data.WeightRandom, 1 + data.WeightRandom));
|
||||
int starNum = (int)Mathf.Round(weightIncEvent / fishData.WeightMagPerStar);
|
||||
starNum = Mathf.Clamp(starNum, 1, fishData.MaxStar);
|
||||
for (int i = 0; i < stars.Count; i++)
|
||||
{
|
||||
stars[i].SetActive(i < starNum);
|
||||
}
|
||||
|
||||
text_hp.text = fishData.HP.ToString();
|
||||
|
||||
text_weight2.text = LocalizationMgr.GetWeight(fishData.AverageWeight);
|
||||
text_extra.text = Mathf.Round(weightIncEvent * 100) + "%";
|
||||
}
|
||||
}
|
||||
//public override void OffsetX(float _offsetX, float width)
|
||||
//{
|
||||
// if (Mathf.Abs(_offsetX) < width / 2)
|
||||
// {
|
||||
// //即将选中
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
|
||||
// }
|
||||
//}
|
||||
public async void OnClickRank()
|
||||
{
|
||||
//btn_rank.onClick.RemoveAllListeners();
|
||||
//(await UIManager.Instance.ShowUI(UITypes.FishingRankPanel)).GetComponent<FishingRankPanel>().SetFish(index, FishCardReviewPopupPanel.Instance.fishDatas);
|
||||
//btn_rank.onClick.AddListener(OnClickRank);
|
||||
}
|
||||
//private void OnDisable()
|
||||
//{
|
||||
// if (currentFish != null)
|
||||
// {
|
||||
// currentFish.SetActive(false);
|
||||
// }
|
||||
//}
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (disposable != null)
|
||||
{
|
||||
disposable.Dispose();
|
||||
disposable = null;
|
||||
}
|
||||
//释放 rawImageFish.texture
|
||||
if (rt != null)
|
||||
{
|
||||
rt.Release();
|
||||
Destroy(rt);
|
||||
rt = null;
|
||||
}
|
||||
}
|
||||
override public void OnInit()
|
||||
{
|
||||
SetFish(data.fishData);
|
||||
}
|
||||
}
|
||||
public class FishCardItemData
|
||||
{
|
||||
public FishData fishData;
|
||||
public Action<FishCardItem> action;
|
||||
public float speed;
|
||||
public bool isMask;
|
||||
public FishCardItemData(FishData fishData, Action<FishCardItem> action, float speed, bool isMask)
|
||||
{
|
||||
this.fishData = fishData;
|
||||
this.action = action;
|
||||
this.speed = speed;
|
||||
this.isMask = isMask;
|
||||
}
|
||||
}
|
||||
|
||||
11
Assets/Scripts/UI/Item/FishCardItem.cs.meta
Normal file
11
Assets/Scripts/UI/Item/FishCardItem.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92348cba1d5b36e4a94fa62008c9d060
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user