备份CatanBuilding瘦身独立工程
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26
Assets/Scripts/UI/Home/BeilvItem.cs
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26
Assets/Scripts/UI/Home/BeilvItem.cs
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class BeilvItem : MonoBehaviour
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{
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public Button btn;
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public GameObject bg_normal;
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public GameObject bg_selected;
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public GameObject bg_gray;
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public TMP_Text text_beilv;
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public bool isLock = true;
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public bool isShow = false;
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public int beilvIndex;
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public int beilv;
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private void Reset()
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{
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btn = GetComponent<Button>();
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bg_normal = transform.Find("bg_normal").gameObject;
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bg_selected = transform.Find("bg_selected").gameObject;
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bg_gray = transform.Find("bg_gray").gameObject;
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text_beilv = transform.Find("text_beilv").GetComponent<TMP_Text>();
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}
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}
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