备份CatanBuilding瘦身独立工程
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70
Assets/Scripts/UI/Albun/AlbumAttribute.cs
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70
Assets/Scripts/UI/Albun/AlbumAttribute.cs
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using asap.core;
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using cfg;
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using GameCore;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class AlbumAttribute : MonoBehaviour
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{
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public static string[] AlbumBg =
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{
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"bg_album_album_white",
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"bg_album_album_blue",
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"bg_album_album_purple",
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"bg_album_album_yellow",
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};
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public static string[] sp_album_card_title =
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{
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"sp_album_card_title_white",
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"sp_album_card_title_blue",
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"sp_album_card_title_purple",
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"sp_album_card_title_yellow",
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"sp_album_card_title_yellow",
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};
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public Image bg_album;
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public Image icon;
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public Image bg_title;
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public TMP_Text[] text_names;
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public Image bar;
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public TMP_Text text_progress;
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public Album data;
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#if UNITY_EDITOR
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private void Reset()
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{
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if (icon == null)
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{
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bg_album = transform.Find("bg_album").GetComponent<Image>();
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icon = transform.Find("icon_album").GetComponent<Image>();
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bg_title = transform.Find("bg_title").GetComponent<Image>();
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// text_name = transform.Find("text_name_yellow").GetComponent<TMP_Text>();
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bar = transform.Find("bg_bar/bar").GetComponent<Image>();
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text_progress = transform.Find("bg_bar/bar/text_progress").GetComponent<TMP_Text>();
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}
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}
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#endif
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public void Init(Album _data)
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{
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data = _data;
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GContext.container.Resolve<IUIService>().SetImageSprite(bg_album, AlbumBg[data.Quality - 1], BasePanel.PanelName);
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GContext.container.Resolve<IUIService>().SetImageSprite(icon, data.Image, BasePanel.PanelName);
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GContext.container.Resolve<IUIService>().SetImageSprite(bg_title, sp_album_card_title[data.Quality - 1], BasePanel.PanelName);
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for (int i = 0; i < text_names.Length; i++)
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{
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text_names[i].gameObject.SetActive(i == data.Quality - 1);
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if (data.Quality - 1 == i)
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{
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text_names[i].text = LocalizationMgr.GetText(data.Title_l10n_key);
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}
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}
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if (data.Quality > text_names.Length)
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{
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text_names[^1].text = LocalizationMgr.GetText(data.Title_l10n_key);
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text_names[^1].gameObject.SetActive(true);
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}
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}
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}
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