备份CatanBuilding瘦身独立工程
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131
Assets/Scripts/Tables/EventWashingStep.cs
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131
Assets/Scripts/Tables/EventWashingStep.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class EventWashingStep : Bright.Config.BeanBase
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{
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public JSONNode json;
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public EventWashingStep(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ if(!_json["Name"]["key"].IsString) { throw new SerializationException(); } Name_l10n_key = _json["Name"]["key"]; if(!_json["Name"]["text"].IsString) { throw new SerializationException(); } Name = _json["Name"]["text"]; }
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{ if(!_json["GameType"].IsNumber) { throw new SerializationException(); } GameType = (EventWashingOperation)_json["GameType"].AsInt; }
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{ if(!_json["GameID"].IsNumber) { throw new SerializationException(); } GameID = _json["GameID"]; }
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{ if(!_json["ToolType"].IsNumber) { throw new SerializationException(); } ToolType = (EventWashingTool)_json["ToolType"].AsInt; }
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{ if(!_json["EnergyConsume"].IsNumber) { throw new SerializationException(); } EnergyConsume = _json["EnergyConsume"]; }
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{ if(!_json["DropID"].IsNumber) { throw new SerializationException(); } DropID = _json["DropID"]; }
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{ if(!_json["ToolID"].IsNumber) { throw new SerializationException(); } ToolID = _json["ToolID"]; }
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{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
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{ if(!_json["GiftIcon"].IsString) { throw new SerializationException(); } GiftIcon = _json["GiftIcon"]; }
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{ if(!_json["ShowID"].IsNumber) { throw new SerializationException(); } ShowID = _json["ShowID"]; }
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json = _json;
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PostInit();
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}
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public EventWashingStep(int ID, string Name, EventWashingOperation GameType, int GameID, EventWashingTool ToolType, int EnergyConsume, int DropID, int ToolID, string Icon, string GiftIcon, int ShowID )
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{
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this.ID = ID;
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this.Name = Name;
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this.GameType = GameType;
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this.GameID = GameID;
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this.ToolType = ToolType;
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this.EnergyConsume = EnergyConsume;
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this.DropID = DropID;
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this.ToolID = ToolID;
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this.Icon = Icon;
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this.GiftIcon = GiftIcon;
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this.ShowID = ShowID;
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PostInit();
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}
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public static EventWashingStep DeserializeEventWashingStep(JSONNode _json)
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{
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return new EventWashingStep(_json);
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}
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public int ID { get; private set; }
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/// <summary>
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/// 多语言key + 中文
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/// </summary>
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public string Name { get; private set; }
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public string Name_l10n_key { get; }
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/// <summary>
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/// Foaming:喷泡沫<br/>Washing:冲泡沫<br/>Installing:安装<br/>Removing:拆卸<br/>Cleaning:吸尘<br/>Painting:喷涂Barnacle:清藤壶<br/>Review:预览
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/// </summary>
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public EventWashingOperation GameType { get; private set; }
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/// <summary>
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/// 对应脚本中的编号
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/// </summary>
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public int GameID { get; private set; }
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/// <summary>
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/// FoamSprayer:喷枪<br/>WaterSprayer:水枪<br/>Shovel:铲子 Spanner:扳手<br/>Cleaner:吸尘器<br/>Brush:笔刷
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/// </summary>
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public EventWashingTool ToolType { get; private set; }
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/// <summary>
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/// 当前步骤总消耗
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/// </summary>
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public int EnergyConsume { get; private set; }
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/// <summary>
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/// 对应Drop表主键
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/// </summary>
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public int DropID { get; private set; }
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/// <summary>
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/// 对应脚本中的编号shovel1:玻璃吸盘shovel2:铲子shovel3:抛光机
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/// </summary>
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public int ToolID { get; private set; }
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public string Icon { get; private set; }
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/// <summary>
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/// 有则显示礼包图标
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/// </summary>
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public string GiftIcon { get; private set; }
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/// <summary>
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/// 0:welldone1:good
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/// </summary>
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public int ShowID { get; private set; }
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public const int __ID__ = -1199893643;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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Name = translator(Name_l10n_key, Name);
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}
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public override string ToString()
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "Name:" + Name + ","
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+ "GameType:" + GameType + ","
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+ "GameID:" + GameID + ","
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+ "ToolType:" + ToolType + ","
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+ "EnergyConsume:" + EnergyConsume + ","
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+ "DropID:" + DropID + ","
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+ "ToolID:" + ToolID + ","
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+ "Icon:" + Icon + ","
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+ "GiftIcon:" + GiftIcon + ","
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+ "ShowID:" + ShowID + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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