备份CatanBuilding瘦身独立工程
This commit is contained in:
@@ -0,0 +1,80 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using asap.core;
|
||||
using cfg;
|
||||
using Game;
|
||||
using Script.RuntimeScript.GameLogic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Script.RuntimeScript.ExplosionEffect.Effect
|
||||
{
|
||||
public class RowExplosion : IExplosion
|
||||
{
|
||||
public void Play(SpecialEventItem item)
|
||||
{
|
||||
GContext.container.Resolve<DiggingGameManager>().BaseMono.StartCoroutine(PlayCoroutine(item));
|
||||
}
|
||||
|
||||
private IEnumerator PlayCoroutine(SpecialEventItem item)
|
||||
{
|
||||
List<List<GridItem>> targetGridsLayer = GetRowGrids(item);
|
||||
int allCount = targetGridsLayer.Where(x => x.Count > 0).Sum(x => x.Count);
|
||||
if (allCount > 0)
|
||||
{
|
||||
GContext.Publish(new EventUISound("audio_ui_sanddig_griddispear"));
|
||||
}
|
||||
for (int i = 0; i < targetGridsLayer.Count; i++)
|
||||
{
|
||||
List<GridItem> layer = targetGridsLayer[i];
|
||||
for (int j = 0; j < layer.Count; j++)
|
||||
{
|
||||
layer[j].GridEffectType = GridEffectType.PassiveClear;
|
||||
layer[j].PassiveClick();
|
||||
yield return new WaitForSeconds(SandDigEventConst.ClearBlockDisappearI * 0.001f);
|
||||
}
|
||||
}
|
||||
DiggingGameManager diggingGameManager = GContext.container.Resolve<DiggingGameManager>();
|
||||
var configInit = diggingGameManager.DataModel.digActivityConfig;
|
||||
yield return new WaitForSeconds(configInit.ClearBlockAniTime);
|
||||
GContext.Publish(new GridPropEffectOver(item.Data.PropId, false));
|
||||
}
|
||||
|
||||
public List<List<GridItem>> GetRowGrids(SpecialEventItem item)
|
||||
{
|
||||
if (item.Data.Config.DiggingType is RowClear)
|
||||
{
|
||||
List<List<GridItem>> gridLayer = new List<List<GridItem>>();
|
||||
int count = (item.Data.Config.DiggingType as RowClear).Param;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
gridLayer.Add(GetRowOne(item, i + 1));
|
||||
}
|
||||
|
||||
return gridLayer;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
private List<GridItem> GetRowOne(SpecialEventItem item, int value)
|
||||
{
|
||||
List<GridItem> allGrids = GContext.container.Resolve<DiggingGameManager>().BroadLogic.GetAllGrids();
|
||||
List<GridItem> grids = new List<GridItem>();
|
||||
for (int i = 0; i < allGrids.Count; i++)
|
||||
{
|
||||
if (!allGrids[i].Data.IsBorder && !allGrids[i].Data.IsOpen && allGrids[i].Data.Col == item.Data.ParentGird.Col)
|
||||
{
|
||||
if (allGrids[i].Data.Row == (item.Data.ParentGird.Row - value) ||
|
||||
allGrids[i].Data.Row == (item.Data.ParentGird.Row + value))
|
||||
{
|
||||
// DiggingGameManager.LogError("Explosion::: x::" + allGrids[i].Data.Row + " y::" + allGrids[i].Data.Col);
|
||||
grids.Add(allGrids[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return grids;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user