备份CatanBuilding瘦身独立工程

This commit is contained in:
JSD\13999
2026-05-26 16:15:54 +08:00
commit 2d0e6a61b7
12001 changed files with 2431925 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace game
{
public class SprayAnimation : MonoBehaviour
{
[Tooltip("粒子特效")]
[SerializeField]
private ParticleSystem[] m_ParticleSystems = null;
#region
public void PlayEffect()
{
if (m_ParticleSystems != null)
{
int count = m_ParticleSystems.Length;
for (int i = 0; i < count; i++)
{
m_ParticleSystems[i].gameObject.SetActive(true);
m_ParticleSystems[i].Play();
}
}
}
public void StopEffect()
{
if (m_ParticleSystems != null)
{
int count = m_ParticleSystems.Length;
for (int i = 0; i < count; i++)
{
m_ParticleSystems[i].Stop();
m_ParticleSystems[i].gameObject.SetActive(false);
}
}
}
public void DisableEffect()
{
if (m_ParticleSystems != null)
{
int count = m_ParticleSystems.Length;
for (int i = 0; i < count; i++)
{
m_ParticleSystems[i].gameObject.SetActive(false);
}
}
}
#endregion
}
}