备份CatanBuilding瘦身独立工程
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24
Assets/Scripts/Aquarium/FishEggManager.cs
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24
Assets/Scripts/Aquarium/FishEggManager.cs
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using UnityEngine;
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public class FishEggManager : MonoBehaviour
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{
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public FishEgg[] eggs;
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public void AddEgg(AquariumSlotData slotData)
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{
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eggs[slotData.index].LoadEgg(slotData);
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}
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public void RemoveEgg(int index)
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{
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//蛋孵化的动画
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//await Awaiters.NextFrame;
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eggs[index].RemoveEgg();
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}
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public FishEgg GetEgg(int index)
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{
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if (eggs.Length > index)
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{
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return eggs[index];
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}
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return null;
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}
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}
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