[M] water plant shader graph

This commit is contained in:
2025-03-06 16:55:41 +08:00
parent cb050e34d2
commit d2d11c52e3
13 changed files with 3170 additions and 48 deletions

View File

@@ -53,7 +53,7 @@ Shader "zzwater/testshader"
float4x4 mx = GetObjectToWorldMatrix();
o.positionHCS = TransformObjectToHClip(v.positionOS);
float factor = dot(float3(mx[0].w, mx[1].w, mx[2].w), 1);
o.phase = sin(_Time.y * factor);
o.phase = sin(_Time.y * 1.5 + factor);
o.uv = TRANSFORM_TEX(v.uv, _MainTex);
return o;
}