[A] ocean shader add light
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@@ -8,3 +8,11 @@ ScriptedImporter:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: eb1723d9808f34b8fa4c8c24d2a380d9, type: 3}
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waterMesh:
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shape: 0
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scale: 100
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vertexDistance: 1
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UVTiling: 2
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noise: 0
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boundsPadding: 4
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mesh: {fileID: -8670151273213183110, guid: 154c6496b574b495eaf1e56696d041c5, type: 3}
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