[A] ocean shader add light
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@@ -19,9 +19,9 @@ MonoBehaviour:
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m_RendererDataList:
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- {fileID: 11400000, guid: e634585d5c4544dd297acaee93dc2beb, type: 2}
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m_DefaultRendererIndex: 0
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m_RequireDepthTexture: 0
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m_RequireOpaqueTexture: 0
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m_OpaqueDownsampling: 1
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m_RequireDepthTexture: 1
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m_RequireOpaqueTexture: 1
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m_OpaqueDownsampling: 0
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m_SupportsTerrainHoles: 1
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m_SupportsHDR: 1
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m_HDRColorBufferPrecision: 0
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@@ -30,7 +30,7 @@ MonoBehaviour:
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m_UpscalingFilter: 0
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m_FsrOverrideSharpness: 0
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m_FsrSharpness: 0.92
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m_EnableLODCrossFade: 1
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m_EnableLODCrossFade: 0
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m_LODCrossFadeDitheringType: 1
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m_ShEvalMode: 0
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m_MainLightRenderingMode: 1
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@@ -62,7 +62,7 @@ MonoBehaviour:
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m_AdditionalLightsCookieFormat: 1
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m_UseSRPBatcher: 1
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m_SupportsDynamicBatching: 0
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m_MixedLightingSupported: 1
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m_MixedLightingSupported: 0
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m_SupportsLightCookies: 1
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m_SupportsLightLayers: 0
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m_DebugLevel: 0
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