[A] ocean shader add light

This commit is contained in:
2024-07-17 12:22:50 +08:00
parent b8413b6f9a
commit bf81a0898f
15 changed files with 358 additions and 28 deletions

View File

@@ -19,9 +19,9 @@ MonoBehaviour:
m_RendererDataList:
- {fileID: 11400000, guid: e634585d5c4544dd297acaee93dc2beb, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_RequireDepthTexture: 1
m_RequireOpaqueTexture: 1
m_OpaqueDownsampling: 0
m_SupportsTerrainHoles: 1
m_SupportsHDR: 1
m_HDRColorBufferPrecision: 0
@@ -30,7 +30,7 @@ MonoBehaviour:
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_EnableLODCrossFade: 1
m_EnableLODCrossFade: 0
m_LODCrossFadeDitheringType: 1
m_ShEvalMode: 0
m_MainLightRenderingMode: 1
@@ -62,7 +62,7 @@ MonoBehaviour:
m_AdditionalLightsCookieFormat: 1
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_MixedLightingSupported: 0
m_SupportsLightCookies: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0