[A] Tessellattion

This commit is contained in:
2024-07-19 21:39:29 +08:00
parent 56a1e3da98
commit 3758ba0a99
17 changed files with 1785 additions and 109 deletions

View File

@@ -7,6 +7,9 @@ using UnityEngine;
public class TestUI : MonoBehaviour
{
public TMP_Dropdown QualityDropdown;
public TMP_Dropdown waterSwitch;
public GameObject[] Waters;
private void OnEnable()
{
@@ -19,5 +22,20 @@ public class TestUI : MonoBehaviour
QualityDropdown.AddOptions(QualitySettings.names.ToList());
QualityDropdown.value = QualitySettings.GetQualityLevel();
QualityDropdown.onValueChanged.AddListener(index => QualitySettings.SetQualityLevel(index));
waterSwitch.ClearOptions();
waterSwitch.AddOptions(Waters.Select(_ => _.name).ToList());
waterSwitch.value = 0;
OnWaterChange(0);
waterSwitch.onValueChanged.AddListener(OnWaterChange);
}
private void OnWaterChange(int index)
{
for(int i = 0; i < Waters.Length; i++)
{
Waters[i].SetActive(i == index);
}
}
}