298 lines
12 KiB
C#
298 lines
12 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.AddressableAssets;
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using UnityEngine;
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public class ChannelBuildTool
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{
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private const string ExtraCfgRoot = "../ExtraPluginCfgs/Android";
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private const string TysdkPlugins = "Packages/tysdk/Plugins/Android";
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private const string TysdkFiles = "Packages/tysdk/Files";
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private const string AssetsPlugins = "Assets/Plugins/Android";
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private const string AddressablesContentState = "AddressableAssetsData/Android/addressables_content_state.bin";
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private const string AndroidAddressablesContentState = "Assets/AddressableAssetsData/Android/addressables_content_state.bin";
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private const string DefaultProductName = "Fishing Travel";
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private const string EnjoyPayProductName = "Fishing Travel: Hook & Explore";
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// ==================== Channel Switching ====================
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public static void SwitchChannel(string channel)
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{
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channel = NormalizeChannelName(channel);
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var cfgDir = Path.Combine(ExtraCfgRoot, channel.ToLowerInvariant());
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if (!Directory.Exists(cfgDir))
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{
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throw new DirectoryNotFoundException($"[ChannelSwitch] Channel config not found: {cfgDir}");
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}
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Debug.Log($"[ChannelSwitch] Switching to {channel}...");
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// 1. Sync root Android config files
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SyncRootAndroidConfigFiles(cfgDir);
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// 2. Sync channel SDK adapter Java files to tysdk package
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SyncChannelAdapterFiles(cfgDir);
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// 3. Sync google-services.json
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var srcGoogleServices = Path.Combine(cfgDir, "Files/google-services.json");
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if (File.Exists(srcGoogleServices))
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{
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var destDir = Path.Combine(TysdkFiles);
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if (!Directory.Exists(destDir)) Directory.CreateDirectory(destDir);
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var destGoogleServices = Path.Combine(destDir, "google-services.json");
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File.Copy(srcGoogleServices, destGoogleServices, true);
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Debug.Log($"[ChannelSwitch] google-services.json -> {destGoogleServices}");
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}
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// 4. Sync channel plugin files (.aar, .jar, etc.) to tysdk package
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var pluginsSrcDir = Path.Combine(cfgDir, "Plugins/Android");
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var pluginsDestDir = TysdkPlugins;
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if (Directory.Exists(pluginsSrcDir))
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{
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foreach (var oldPlugin in Directory.GetFiles(pluginsDestDir, "tuyoosdk_*.aar"))
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File.Delete(oldPlugin);
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foreach (var pluginFile in Directory.GetFiles(pluginsSrcDir))
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{
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if (pluginFile.EndsWith(".meta")) continue;
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var fileName = Path.GetFileName(pluginFile);
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var dest = Path.Combine(pluginsDestDir, fileName);
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File.Copy(pluginFile, dest, true);
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Debug.Log($"[ChannelSwitch] Plugin: {pluginFile} -> {dest}");
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}
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}
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// 5. Set Bundle Identifier per channel
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var bundleId = channel switch
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{
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"Flexion" => "com.arkgame.ft.flexion",
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"EnjoyPay" => "com.arkgame.ft.ep",
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_ => "com.arkgame.ft"
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};
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PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, bundleId);
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Debug.Log($"[ChannelSwitch] Bundle Identifier -> {bundleId}");
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var productName = channel == "EnjoyPay" ? EnjoyPayProductName : DefaultProductName;
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PlayerSettings.productName = productName;
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Debug.Log($"[ChannelSwitch] Product Name -> {productName}");
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// 6. Set runtime channel
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tysdk.ChannelConfig.SetChannel(channel);
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// 7. Set Addressables profile and optional channel content state
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SetAddressablesProfile(channel);
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SyncAddressablesContentState(channel, cfgDir);
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AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
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Debug.Log($"[ChannelSwitch] Done. Channel: {channel}");
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}
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// ==================== Menu ====================
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[MenuItem("Tools/Channel/Switch Channel/GooglePlay", false, 10000)]
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public static void Switch_GooglePlay() => SwitchChannel("GooglePlay");
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[MenuItem("Tools/Channel/Switch Channel/Flexion", false, 10001)]
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public static void Switch_Flexion() => SwitchChannel("Flexion");
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[MenuItem("Tools/Channel/Switch Channel/Rustore", false, 10002)]
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public static void Switch_Rustore() => SwitchChannel("Rustore");
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[MenuItem("Tools/Channel/Switch Channel/EnjoyPay", false, 10003)]
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public static void Switch_EnjoyPay() => SwitchChannel("EnjoyPay");
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// ==================== Build ====================
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private static void BuildAndroidForChannel(string channel, bool debug)
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{
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try
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{
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SwitchChannel(channel);
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var fileName = debug ? $"tysdkTest_{channel}_debug.apk" : $"tysdkTest_{channel}.apk";
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var outPath = $"../Bin/{fileName}";
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var buildOptions = debug
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? BuildOptions.Development | BuildOptions.AllowDebugging | BuildOptions.WaitForPlayerConnection
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: BuildOptions.None;
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var buildPlayerOptions = new BuildPlayerOptions
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{
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scenes = EditorBuildSettings.scenes.Select(x => x.path).ToArray(),
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locationPathName = outPath,
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target = BuildTarget.Android,
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options = buildOptions,
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};
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Debug.Log($"[ChannelBuild] Building {channel} -> {outPath}");
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var buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
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if (buildReport?.summary.result == UnityEditor.Build.Reporting.BuildResult.Succeeded)
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{
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Debug.Log($"[ChannelBuild] Success: {Path.GetFullPath(outPath)}");
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AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
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}
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else
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{
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Debug.LogError($"[ChannelBuild] Failed: {buildReport?.summary}");
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}
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}
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finally
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{
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SwitchChannel("GooglePlay");
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AssetDatabase.SaveAssets();
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}
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}
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[MenuItem("Tools/Channel/Build Android (Channel)/GooglePlay", false, 10100)]
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public static void Build_GooglePlay() => BuildAndroidForChannel("GooglePlay", false);
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[MenuItem("Tools/Channel/Build Android (Channel)/GooglePlay Debug", false, 10101)]
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public static void Build_GooglePlay_Debug() => BuildAndroidForChannel("GooglePlay", true);
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[MenuItem("Tools/Channel/Build Android (Channel)/Rustore", false, 10102)]
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public static void Build_Rustore() => BuildAndroidForChannel("Rustore", false);
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[MenuItem("Tools/Channel/Build Android (Channel)/Rustore Debug", false, 10103)]
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public static void Build_Rustore_Debug() => BuildAndroidForChannel("Rustore", true);
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[MenuItem("Tools/Channel/Build Android (Channel)/Flexion", false, 10104)]
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public static void Build_Flexion() => BuildAndroidForChannel("Flexion", false);
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[MenuItem("Tools/Channel/Build Android (Channel)/Flexion Debug", false, 10105)]
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public static void Build_Flexion_Debug() => BuildAndroidForChannel("Flexion", true);
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[MenuItem("Tools/Channel/Build Android (Channel)/EnjoyPay", false, 10106)]
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public static void Build_EnjoyPay() => BuildAndroidForChannel("EnjoyPay", false);
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[MenuItem("Tools/Channel/Build Android (Channel)/EnjoyPay Debug", false, 10107)]
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public static void Build_EnjoyPay_Debug() => BuildAndroidForChannel("EnjoyPay", true);
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private static string NormalizeChannelName(string channel)
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{
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if (string.IsNullOrEmpty(channel))
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return channel;
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switch (channel.Trim().ToLowerInvariant())
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{
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case "googleplay":
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return "GooglePlay";
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case "flexion":
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return "Flexion";
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case "enjoypay":
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return "EnjoyPay";
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case "rustore":
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return "Rustore";
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default:
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return channel.Trim();
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}
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}
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private static void SyncRootAndroidConfigFiles(string cfgDir)
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{
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CopyRootConfigFiles(cfgDir, "*.gradle");
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CopyRootConfigFiles(cfgDir, "*.properties");
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CopyRootConfigFile(cfgDir, "AndroidManifest.xml");
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}
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private static void SyncChannelAdapterFiles(string cfgDir)
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{
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// ChannelAdapterManager, ChannelAdapterBase, ConfigManager and SDKManager
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// are fixed platform files and are not copied per channel.
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foreach (var oldJava in Directory.GetFiles(TysdkPlugins, "*Adapter.java"))
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{
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File.Delete(oldJava);
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}
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foreach (var javaFile in Directory.GetFiles(cfgDir, "*Adapter.java"))
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{
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var fileName = Path.GetFileName(javaFile);
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var dest = Path.Combine(TysdkPlugins, fileName);
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File.Copy(javaFile, dest, true);
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Debug.Log($"[ChannelSwitch] Adapter: {javaFile} -> {dest}");
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}
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}
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private static void CopyRootConfigFiles(string cfgDir, string searchPattern)
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{
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foreach (var src in Directory.GetFiles(cfgDir, searchPattern, SearchOption.TopDirectoryOnly))
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{
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CopyRootConfigFile(src);
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}
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}
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private static void CopyRootConfigFile(string cfgDir, string fileName)
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{
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var src = Path.Combine(cfgDir, fileName);
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if (File.Exists(src))
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{
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CopyRootConfigFile(src);
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}
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}
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private static void CopyRootConfigFile(string src)
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{
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var fileName = Path.GetFileName(src);
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var dest = Path.Combine(AssetsPlugins, fileName);
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File.Copy(src, dest, true);
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Debug.Log($"[ChannelSwitch] Config: {src} -> {dest}");
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}
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private static void SetAddressablesProfile(string channel)
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{
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var settings = AddressableAssetSettingsDefaultObject.Settings;
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if (settings == null)
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{
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Debug.LogWarning("[ChannelSwitch] Addressables settings not found.");
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return;
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}
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var profileName = UsesRustoreAddressablesProfile(channel) ? "arksgameru" : "arksgamecos";
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var profileId = settings.profileSettings.GetProfileId(profileName);
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if (string.IsNullOrEmpty(profileId))
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{
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Debug.LogError($"[ChannelSwitch] Addressables profile not found: {profileName}");
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return;
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}
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settings.activeProfileId = profileId;
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var remoteLoadPath = settings.RemoteCatalogLoadPath.GetValue(settings);
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var remoteBuildPath = settings.RemoteCatalogBuildPath.GetValue(settings);
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Debug.Log($"[ChannelSwitch] Addressables profile -> {profileName}, profileId={profileId}, Remote.LoadPath={remoteLoadPath}, Remote.BuildPath={remoteBuildPath}");
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}
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private static void SyncAddressablesContentState(string channel, string cfgDir)
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{
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var src = Path.Combine(cfgDir, AddressablesContentState);
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if (!File.Exists(src) && UsesRustoreAddressablesContentState(channel))
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{
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Debug.Log($"[ChannelSwitch] Channel content state not found, try legacy Rustore content state path. Channel={channel}, checked={src}");
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src = Path.Combine("../ExtraPluginCfgs", AddressablesContentState);
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}
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if (!File.Exists(src))
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{
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Debug.Log($"[ChannelSwitch] Addressables content state not copied. Channel={channel}, checked={src}");
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return;
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}
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var destDir = Path.GetDirectoryName(AndroidAddressablesContentState);
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if (!Directory.Exists(destDir)) Directory.CreateDirectory(destDir);
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File.Copy(src, AndroidAddressablesContentState, true);
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Debug.Log($"[ChannelSwitch] Addressables content state: {src} -> {AndroidAddressablesContentState}");
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}
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private static bool UsesRustoreAddressablesContentState(string channel)
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{
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return channel == "Rustore" || channel == "EnjoyPay";
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}
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private static bool UsesRustoreAddressablesProfile(string channel)
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{
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return channel == "Rustore" || channel == "EnjoyPay";
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}
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}
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