Files
tech aa5ce1ff5a [U] add PlayFab SDK and SNS login improvements
- Add PlayFabSDK as local package dependency
- Add PlayFabTool.cs for PlayFab API integration
- Implement LoginBySns method in TYSdkFacade
- Add Android SNS login support in SDKManager and UnityBridgeFunc
- Add Build Android With Debug menu option
- Improve exception handling and timeout management

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-29 16:12:17 +08:00

35 lines
1.0 KiB
C#

using UnityEngine;
using PlayFab;
#if UNITY_5_3_OR_NEWER
[CreateAssetMenu(fileName = "PlayFabSharedSettings", menuName = "PlayFab/CreateSharedSettings", order = 1)]
#endif
public class PlayFabSharedSettings : ScriptableObject
{
public string TitleId;
internal string VerticalName = null;
#if ENABLE_PLAYFABSERVER_API || ENABLE_PLAYFABADMIN_API || UNITY_EDITOR || ENABLE_PLAYFAB_SECRETKEY
public string DeveloperSecretKey;
#endif
public string ProductionEnvironmentUrl = "";
#if UNITY_2017_2_OR_NEWER
public WebRequestType RequestType = WebRequestType.UnityWebRequest;
#else
public WebRequestType RequestType = WebRequestType.UnityWww;
#endif
public bool DisableDeviceInfo;
public bool DisableFocusTimeCollection;
public int RequestTimeout = 2000;
public bool RequestKeepAlive = true;
public PlayFabLogLevel LogLevel = PlayFabLogLevel.Warning | PlayFabLogLevel.Error;
public string LoggerHost = "";
public int LoggerPort = 0;
public bool EnableRealTimeLogging = false;
public int LogCapLimit = 30;
}